Omnifluid


Replaces all fluids by items that are used instead.

Overhaul
14 days ago
0.15 - 2.0
5.14K
Logistics Fluids
Owner:
OmnissiahZelos
Source:
https://github.com/OmnissiahZelos/omnimatter
Homepage:
N/A
License:
GNU LGPLv3
Created:
7 years ago
Latest Version:
4.2.0 (14 days ago)
Factorio version:
0.15 - 2.0
Downloaded by:
5.14K users

Fluid dynamics in factorio is not only wonky, but also quite UPS heavy so in order to help massive servers, I made this mod!

Turns all fluids into items! Recipe ingredients/results/crafting time may gets multiplied/divided by a factor to avoid rounding where possible!

No longer you will need to use pipes and barrels to move fluids! Just use belts!

Features:
-- Replaces all fluids with items, 1 solid = 40 fluid
-- Adapts all recipes to the change
-- Removes all fluid containers in buildings so they can be nudged by picker.
-- Boilers produce steam for the same cost as before with solid water.
-- Boilers produce fluid steam for turbines. Solid steam is only produced when required by recipes.
-- Pumps are modified to output solid water.
-- For mining that requires fluids, it generates a conversion recipe to turn the solid into a fluid.
-- For generators that uses fluid, it generates a conversion recipe to turn the solid into a fluid.

Credits: Angels for letting me use his assets once more! Boilers.

For any questions or requests for support, please join our discord.

If you want to play omnimods in your local language, you can submit translations via https://crowdin.com/project/factorio-mods-localization.
Unstable versions can be found on github.