Lua libraries for use by other mods and submods that are parts of a larger mod.
This mod integrates a new type of accumulator to the game.
Mods introducing new content into the game.
This mod prevents Inserters to get stuck holding Items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more. In addition, a distinction can be made by surface, with Space-Age the launched astronauts and the quality of the payload can be displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factorio - Space-Age: This mod makes it possible to unlock the Cliff Explosives on Nauvis and not have to go into space first.
Small changes concerning balance, gameplay, or graphics.
This Mod allows you to export your current quickbar and import it in a different save. The variable width of the quickbar, introduced in Factorio V2.1, is supported.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
With this mod the filters of filterable inventars can be set or deleted. Sorting the inventory and merging the contents of inventory slots is also possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod provides a pump that allows fluids and gases to be dumped into bodies of water and, with the Space Age mod enabled, into lava and various oceans.
Mods introducing new content into the game.
With this mod, laser lines can be projected onto the surface using a laser emitter. These laser lines can, for example, help you create an accurate base layout.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.