Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Biterproof Pipes

by Tename

Makes pipes indestructible by mortal means.

Tweaks
a month ago
1.1
39
Cheats

TAS Step Planner

by Theis

Allows you to record player actions and export them to make tool-assisted speedruns.

Utilities
a month ago
1.1
38
Blueprints Cheats

Content

by Silari

Shows the contents of a selected entity. Currently, works with entities with belt transport lines.

Utilities
a month ago
1.1
17
Logistics

Π“ΠžΠ‘Π’


Π“ΠžΠ‘Π’ символы ΠΈ обозначСния ΠΊΠ°ΠΊ сигналы для логичСской сСти.

Utilities
a month ago
1.1
45
Circuit network

Industrial Warptorio2


Build your base on a platform that warps from planet to planet and escape biters before they overwhelm you.

Overhaul
a month ago
1.1
585
Transportation Logistics

green-nightvision


changes the night vision to green

Content
a month ago
1.1
274
Armor

Alien Nursery for Bob's Mods


Small mod that adds nurseries for the automation of alien artifacts.

Content
a month ago
1.1
42
Manufacturing

RadioNetwork_FIX


Adds the ability to send any and all circuit network signals wirelessly.

Content
a month ago
1.1
218
Circuit network

Overhead Electrification (Realistic Electric Trains)


THIS MOD IS IN ALPHA, DO NOT INSTALL IT INTO AN ACTUAL WORLD!! Adds electric trains that are powered by overhead catenary lines. Designed to use minimal scripting for maximum performance.

Content
a month ago
1.1
20
Transportation Trains Power

Sacrificial Research

by Luphs

Removes science packs and instead lets research be done on items by converting them into researchable forms.

Content
a month ago
1.1
42

MOBFA by ZwerOxotnik [scenario-mod]


PvP/TvT battle arena with bonuses every round against fortress. The losing team of each round gets bonuses and keeps them between rounds. Base respawns after each round with buildings.

Scenarios
a month ago
1.1
11
Combat

Configurable Mining Drills


Change mining speed & area size for all Mining Drills, pumping speed for all Pumpjacks by a factor. Energy use and pollution rate auto-scale to preserve game balance. Option for simpler uranium mining (not cheaty). Based on the mods "Instant Mining Drill" by darkfrei and "Mining Drill Bigger Area" by jackar. Has greatly improved mod compatibility.

Tweaks
a month ago
1.1
241
Mining Cheats

Single Color Terrain

by Silari

You can choose the color of the planet terrain (Red, blue, green, yellow, white and black). Concrete and Stone Paths white. Colorful machines, decorations and clouds on or off. 1.1 update of original mod by DellAquila.

Tweaks
a month ago
1.1
121
Environment

BlueMod


Bluezorm's Mod

Tweaks
a month ago
1.1
11
Armor

miniMAXIme: Character scaler and selector

by Pi-C

The player stands like a giant near the vehicles. Now you can adjust the size of your character -- and you can change your appearance at any time if you've other mods that provide extra characters!

Tweaks
a month ago
0.16 - 1.1
15.9K

Control your rods


Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.

Content
a month ago
1.1
171
Circuit network Power

The Return Of Ultra Fast Assembling Machine


Justa a new Assembling Machine 4 that instant create the materials.

Tweaks
a month ago
1.1
88
Cheats

AAA for EndGame


convert alien recipes of EndGameCombat for AAA agile alien academy (=double bonus :) )

a month ago
0.16 - 1.1
21

Explosion Proof Bots


Fixes the construction bots stupidly flying into explosion by giving them 100% explosion resistance. Thanks to fireproof-bot and special thanks for NuclearRobots ;)

Content
a month ago
0.16 - 1.1
62
Cheats

AAA Agile Alien Academy


KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : Β° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. Β° five techno for lab speed (max +1250%) Β° five techno for robot speed (max +1500%) Β° five techno for robot storage (max +10) Β° one weapon and two munition for frost/defrost enemies Β° crazy autonomy : uranium fuel cell alien : 8TJ ; Β° crazy speed : nuclear fuel alien 8TJ (4x Acceleration; 2x SpeedMax) ; nice with aircraft mod Β° possibility to use biter flesh of EndGame / Natural Evolution Enemies / Schall Alien Tech with an additional mod : AAA for EndGame / AAA for Natural Evolution Enemies / AAA Compatible Alien Tech

Content
a month ago
0.16 - 1.1
80
Enemies