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A blueprint book containing blueprints for upgrading items to higher quality levels using quality modules. Use (/create_upgrade_book) to generate the book.
Mods introducing new content into the game.
Train management for personal transportation with some new concepts.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A fork of outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity and Quality modules. Now craftable in Electromagnetic Plant
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Power Armor MK11 was originally designed to help jump start a Pyanodon 2.0 run by giving the player a starter suit with a `20x20` armor grid, a `7500MW` reactor, a high-rate personal laser, a `5000`-bot roboport, adjustable movement speed, and built-in teleport tools for players, saved spots, train stops, map tags, MK11 Ping, and direct map-click travel. Build for Megabase movement with ease.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes medium and small asteroids from 100% to 80% electric resistance to make combined tesla and gun turret setups viable. There are also settings to change the resistance for big and huge asteroids
Small changes concerning balance, gameplay, or graphics.
This Space Age rebalance addresses many community pain points. Planets have bigger strengths and are more strongly connected. No added complexity/recipes. Justice for Gleba and more. See modportal for full detail.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compatibility addon for RSO (Resource Spawner Overhaul) mod. Adds support for BZ mods (bzlead, bztin, bztitanium, etc) and ensures other modded ores spawn correctly. Requires RSO mod by orzelek.
Small changes concerning balance, gameplay, or graphics.
Compatibility addon for QuirkyCat Recycle and QuirkyCat Sludge mods. Automatically adds all modded ores to slag/sludge processing recipes. Handles deep core chunks, filters unwanted items. Requires original mods by QuirkyCat.
Small changes concerning balance, gameplay, or graphics.
Mod to change game speed and set speed to 1 when bitter attacks you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You must be within radar or roboport range to use the map (remote view). Outside coverage, the minimap is hidden and pins / tags / pings are blocked. However, you can still use remote view in a limited mode. GPS not included
Small changes concerning balance, gameplay, or graphics.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Only liquid fuel barrels are allowed for vehicles. You cannot fill up cars, tanks, or boats with coal, wood, or solid fuel. Light oil (diesel), petroleum gas, heavy oil, or rocket fuel are acceptable
Small changes concerning balance, gameplay, or graphics.
Create water like landfill, without destroying things on land. Unlike most waterfill mods, this will not destroy any land-based entities, like structures, resources, cliffs, trees, or yourself. Only land with nothing on it will be replaced. Offers a choice of 6 different types of water.
Mods introducing new content into the game.
Adds a combinator that outputs the orbital requests of all space platforms currently orbiting the surface it is placed on, with full quality signal support. Poll rate is configurable in mod settings.
Small changes concerning balance, gameplay, or graphics.
Modificador de accesibilidad para rebajar los árboles tecnológicos masivos (como Space Ex.) a paquetes de ciencia roja. Para los ingenieros de fin de semana. (We sick of the grind!)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.