Adds a fast replacable upgraded storage tank with 100k capacity and more pipe connections. Updated for 2.0
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a burner version of the biochamber that can also make oil based solid fuel, but can only be placed on non-Gleba/agricultural planets (configurable). This preserves the existing Gleba game design, but makes it much better to use on other planets.
Mods introducing new content into the game.
Allows effectively stopping the spoil timer of science packs only on Nauvis (configurable). WARNING: you must have access to ice before any spoilable science research, see the mod portal for a full explanation
Small changes concerning balance, gameplay, or graphics.
Changes medium and small asteroids from 100% to 80% electric resistance to make combined tesla and gun turret setups viable
Small changes concerning balance, gameplay, or graphics.
Allows you to mute the music of any combination of individual planets, space or the main menu
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.