Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
This mod adds a burner assembling machine equivalent to an assembling machine 1 but more restricted.
Mods introducing new content into the game.
Mods introducing new content into the game.
Dana provides ways to explore and display the recipe graph of Factorio (vanilla or modded). This mod is still in alpha stages: it is recommended to use it on a dedicated (sandbox) save, or at minimum to backup your save. While the mod should work in multiplayer, be careful about griefing (rendering huge graphs can freeze the game for several minutes).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives in-game time on a simple clock UI. Open-source: published under GPLv3!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the vanilla loaders to the game with customizable recipe difficulty, and with support for cargo wagons via lua scripting. Supports belts added by Bob's Logistics and Ultimate Belts. When installed side-by-side with Loader Redux, will use Loader Redux's snapping logic and train loading. Additionally, with a startup setting, may be used as a dumb mod to simply reskin Loader Redux.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds in the iconic Deus Ex death scream upon dying. Shamelessly stolen from the Lego Yoda mod
Small changes concerning balance, gameplay, or graphics.
Various tweaks for Space Exploration not dependent on K2
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes wood from shotgun recipies. Replaces wood with iron plates in other recipies. Useful if you play without trees.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Nuclear Furnace for Space Exploration. Include french translation.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Various tweaks and balancing for SE+K2 for our private server.
This mods connects chests with player Inventory so you will never run out of items when building (hopefully)
Mods introducing new content into the game.
This is experimental version of my modpack https://mods.factorio.com/mod/angel-bob-clown-others-modpack
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.