Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
In short, all common systems in one mod and they are based on events to make everything simpler. One API for all solutions. New events, easy integration and maximum compatibility + safe switchable commands and customizability (Mod devs, please, check GitHub repository first) I have more libraries etc. in https://github.com/ZwerOxotnik/zk-lib Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The chat only tells you the name, you used to have to open the universe explorer to get more details.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reverts vehicle burner types to vanilla and allows the usage of K2 vehicle fuels in most things. K2 Spaced Out compatible.
Small changes concerning balance, gameplay, or graphics.
Library mod that makes it easy for other mods to add custom characters (skins), with a character picker. Written to be compatible with almost all mods that edit the default character prototype. Explicitly compatible with Jetpack, Space Exploration, RPG System, and CharacterModHelper.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose your second and third planets on startup instead of having access to all three at once. Technology asteriod-reprocessing now costs 5000.
Small changes concerning balance, gameplay, or graphics.
Adds Krastorio2-esque tech card icons for Space Age's science packs.
Small changes concerning balance, gameplay, or graphics.
Mod pack to play Factorio with for the first time. IMPORTANT note: Install INGAME via the mod manager
Collections of mods with tweaks to make them work together.
Made for 501_General_Venator. Changes the Space Rail recipe to use 100 plastic bars instead of the energy catalogue. Also minimizes the recipe to a 1 rail output variant
Small changes concerning balance, gameplay, or graphics.
Pipes containing hot fluid will not freeze. Works on both Aquilo and Cerys. Original mod by Big_J.
Small changes concerning balance, gameplay, or graphics.
bobs mod + Space-age の際に途中詰まないようにレシピを追加します。著しくゲーム性が変わる可能性があります(特にグレバ)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A remote-controlled car that can be driven into biter nests and exploded!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Preserves "Products finished" stat on machines when they are upgraded. Also preserves turret damage dealt and kills.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.