Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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A Factorio 2.0 combinator for the circuit network that manages item stack sizes and related computation.
Mods introducing new content into the game.
Adds a Nauvis-only enemy spawner that occasionally replaces biter spawners and produces Gleba stompers (pentapods). Requires Space Age and Quality.
Mods introducing new content into the game.
Recolor the factorio logo in the main menu to rainbow (like the official factorio discord), a single color of the rainbow or one of the provided pride flags. Adds a research in game to make the logos craftable and placeable. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
Mods introducing new content into the game.
Tidies unsorted menu items and provides settings to organize factoriopedia menu groups.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a null item/entity for use in filters or blueprints. Customizable icon.
Mods introducing new content into the game.
Pipes can only transport compatible fluids. You weren't going to put molten iron in an iron pipe, were you? Can be customized by other mods.
Mods introducing new content into the game.
Tweaks to Muluna. Cargo drops are restricted, and certain initial technologies, Greenhouses and Silicon processing, require a small science chain on the moon. This mod simply sets new default values for certain settings in the Muluna mod.
Small changes concerning balance, gameplay, or graphics.
Dense Integrated Storage Kludge: A removable data storage device for circuit networks holding 512 circuit frames.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds my favorite Slugcat: Spearmaster from Rain World, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.
Adds Toxic resistances to armors, vehicles and walls. For use with Toxic biters.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Oil refining incorporating real-world processes, products, and recipes.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Allows radar to be toggled to a 'passive' mode which uses less power, but does not scan sectors beyond its vision range.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Control the spoiling rate of agriculture science packs. Default is 25% of vanilla spoiling rate, configurable from 1% to 1000%.
Mods introducing new content into the game.
Limit train speeds in specific signal blocks with configurable settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.