Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations

Tweaks
8 months ago
0.16 - 1.1
2.29K
Enemies

Production Statistics Monitor HUD

by Peppe

Pin Items/Fluids to HUD to view production statistics, ratios, differentials. Quick open/close, customize order, location, precision.

8 months ago
0.15 - 1.1
5.72K

Muppet Streamer


Features that a streamer can let chat activate to make their games more dynamic and interactive. These features are more complicated than can be achieved via simple Lua scripting and are highly customisable within the command/remote interface calls.

Utilities
8 months ago
0.18 - 1.1
478

Russian locale for some mods 2


Очередной русификатор для нескольких модов. Только дополнение строк, отсутствующих на дату выпуска. Mod owners and contributors are welcome to integrate the missing localizations into the proper mods.

Localizations
8 months ago
0.17 - 1.1
3.89K

Prime Intergalactic Delivery


A shopping point for getting those personal items with coins

8 months ago
0.18 - 1.1
195

Coin Generation


A mod to allow multiple ways to generate coins ingame

8 months ago
0.18 - 1.1
215

Belt Legacy

by hanes

Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.

Utilities
8 months ago
0.16 - 1.1
2.32K
Logistics

Deadlock Stacking For Angels


Add stacked items for Angels

9 months ago
0.18 - 1.1
8.45K

Robot Replacer

by Peppe

Utility mod to help replace/upgrade bots within a network. Bots in the replacer provider chest are released to the network when a bot of the same type, but different name is found in a roboport. The bots that do not match the provider are removed from the roboport and placed in the logistics storage network. Should work with all modded bots and roboports. *** Megabase warning: Chest is Calculation heavy when any items are in it. Only put bots in it and keep empty to idle efficiently. ***

9 months ago
0.14 - 1.1
17.0K

Beekeeping


Get infinite raw resources from bees. Breed and use genetic mutation to create massive insect swarms. Production lines start from honey larvae, and slowly become ores. The mod is designed to be very dynamic, and it will search for all ores in your mod list. Graphics from kaueNP

Content
9 months ago
0.16 - 1.1
5.14K
Mining

Pyanodons AlienLife Tirisbalance


Increases the speed of farms initial and or per tier by a configurable multiplier. So you don't need to place millions of them. This makes the game easier... Sorry? Don't forget to insert the plant/animal modules to get to a normal speed.

9 months ago
0.18 - 1.1
2.71K

LTN Content Reader

by Optera

Display LTN's Provider and Requester contents for specific Network ID's as combinator output.

Content
9 months ago
0.16 - 1.1
35.4K
Circuit network

Kizrak's Robots

by kizrak

Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport

Content
9 months ago
0.18 - 1.1
1.83K
Logistic network

Endgame Combat

by Reika

Adds more powerful combat capability to keep up with numerous and/or powerful enemies and huge biter bases.

Content
9 months ago
0.15 - 1.1
38.3K
Combat

Fast Furnaces

by Reika

Adds faster electric furnaces and other production machines, and some other production enhancers like better drills, pumps and modules.

Content
9 months ago
0.15 - 1.1
5.01K
Manufacturing

Nauvis Day

by Reika

Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.

9 months ago
0.15 - 1.1
1.20K

Geothermal

by Reika

Adds magma sources and geothermal generators.

Content
9 months ago
0.15 - 1.1
19.5K
Power

Early Extensions

by Reika

Expands the early (pre-electricity) game so that there actually is some time spent with burner hardware.

Tweaks
9 months ago
0.18 - 1.1
277

Pheromones

by Reika

Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.

Content
9 months ago
0.17 - 1.1
879
Combat

Rubber Belts

by Reika

Changes belts to be partly made of rubber instead of entirely iron.

Content
9 months ago
0.15 - 1.1
456
Logistics