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Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Reuploaded Actual Craft Times and Sim Helper mods with "martincitopants New Stream Modpack 2022 (without Creative Mode)" modpack.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds a player teleporting machine that requires power. Specially designed for Warp Drive Machine.
Mods introducing new content into the game.
This mod adds the Doc's Delorean and if my calculations are correct, when this baby hits 88 miles per hour... you're gonna see some serious fire The Delorean has a equipment grid with optional size, HP is optional as well as the fire duration Pressing CTRL + SHIFT + F will toggle the Delorean's fire.
Mods introducing new content into the game.
Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two humvee's one with machine gun turret the other has a rocket launcher and a machine gun, it's an upgraded variant and requires the previous one to craft. 2.0 K2 Coming soon!, IR3 is no more!
Mods introducing new content into the game.
New Updated Graphics (Better lighting especially on the tracks) An old rusty tank that fires atomic shells, The SA-T1 Atomic Tank is a powerful but dangerous vehicle that can cause massive damage. Use it with caution! The T1-Atom comes with a flamethrower and machine gun along side a twin chamber cannon that accepts the standard shells along with the new T1-Atom Shell.
Mods introducing new content into the game.
All New Graphics!! A Mammoth Mk3 from Tiberian Wars!, my new rendition of one its just like the t1 atom functionally but with two rocket launchers no flamer or machine gun, This tech can be unlocked after the Atom Bomb and base Tank are researched. James Fire and randomflyingtaco creators of Factorio and Conquer have explicit permission to use and modify the Mammoth-MK3 for use with Factorio and Conquer
Mods introducing new content into the game.
Infinite train Braking Force science research, compatible with mods that also affect locomotive research. - Stronger rails not included lol -
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Reduces or stops vehicles from taking collision damage from other vehicles. Made primarily to stop AAI vehicles from destroying eachother.
Small changes concerning balance, gameplay, or graphics.
Provides options to revert balance and other changes between 1.1 and 2.0 vanilla. Allows old factories to continue working unmodified, or for new mechanics to be gradually enabled as the factory is upgraded.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes trip to shattered planet take 100k kilometers, the proportion of asteroids is unchanged
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a personal teleporter that can be used to teleport to any location on the map. NEW teleport into hub and out Many hotkeys: surface level up/down, next Factorissiomo factory, big jump, small jump, etc... or by mouse click
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.