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Large total conversion mods.
Adds farming, ranching, and pharmaceutics into Factorio. It's extremely unethical but also extremely profitable. WARNING! This mod will greatly enhance and extend the rest of the pY mods. Expect a 1000+ hour long game!
Large total conversion mods.
下記MODの日本語翻訳 そのうち増えるかも?('∇') ・Team competition ・Homeworld Redux ・Factorio+ ・Display Plates - Ground Signs & Map Markers - Forked
Translations for other mods.
Deploy Spidertrons, cars, tanks and all other vehicles to the planet below, and ready with ammo, fuel and construction robots.
Mods introducing new content into the game.
Mods introducing new content into the game.
Miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods, Artisanal Reskins, Extended Vanilla, Krastorio 2, Gotlag's Electric Furnaces, AAI Industry, 5dims, and One More Tier. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Micro miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods, Artisanal Reskins, Extended Vanilla, Krastorio 2, Gotlag's Electric Furnaces, AAI Industry, 5dims, and One More Tier. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.
Mods introducing new content into the game.
Adds extreme large cartridge belts with plasma damage to the game. 2000 bullets, stackable in 20 magazines. Deals a large amount of damage. Supported languages: - Russian - German - English It was made for my GAU-8A Avenger portable Minigun mod: https://mods.factorio.com/mod/minigun
Mods introducing new content into the game.
Adds ultimate high speed weapon exists in Factorio. It can fire common magazines at an extreme rate of fire and range. Range of fire 27 points and base rate of fire is 30. For alien extermination who reached evolution at 75% and higher. You need to research Utility science pack and Military 4 to build it. Supported languages: - Russian - German - English Best used with my AmmoPack Mod (also updated to work with Factorio 2.0+): https://mods.factorio.com/mod/ammopack
Mods introducing new content into the game.
This Mod adds a infinity research for inserter capacity bonus. Everything from research scaling and research costs to the capacity bonus of the respective inserters can be adjusted.
Small changes concerning balance, gameplay, or graphics.
Replaces the current vanilla mining drill with the first reworked version of the mining drill.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds new, larger variants of drills that are equivalent to multiple of their smaller counterparts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Originally forked from Kumpu with fixes for Factorio 0.18.2+, but adding some enhancements of my own as well.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.