Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds quantum catapult sender and receiver buildings that allow teleporting trains between surfaces. Link a sender to a receiver to create instant train transport across your factory.
Mods introducing new content into the game.
Adds Woodoria, a planet composed entirely of wood. Woodoria is a mystical planet entirely composed of wood, from its surface to its core, made up of diverse wood types. The landscape is blanketed with dense forests of towering, verdant trees, as if the entire world pulses with the life force of wood. The wood here is not only robust but also endowed with unique magical properties, enabling self-repair and regeneration.
Mods introducing new content into the game.
🍎🍊🍇 add new delightful fruits, new fruit processing machines, vegetables, animal products, baking, wine making, restaurants, agricultural expansions, trade systems, decorative items, energy sources, technology branches, creatures, and events.
Large total conversion mods.
Mods introducing new content into the game.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a Dota 2 style high-five button that plays the iconic 'фить-фить' sound. Click the button in your top GUI or press the keybind to greet your fellow engineers.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a train stop that processes cargo and fluid wagons one by one on a single loading bay.
Mods introducing new content into the game.
Explore procedurally generated underground mines beneath ore patches! Fight biter-infested dark caverns, discover boss rooms with treasure, navigate poison gas chambers, and mine rich ore deposits with tiered underground miners. Features multi-level mines, dynamic biter waves, ambient cave sounds, vault rooms, and rare ore deposits. Each mine is a unique dungeon with organic cave layouts scaling in difficulty with distance from spawn.
Mods introducing new content into the game.
Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.
Tellus, a planet full of life, mycelia and chlorophyll, infected by dangerous parasites and clouds of pollen corrode materials. Create and plant living machinery and try to keep it alive
Mods introducing new content into the game.
This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Small changes concerning balance, gameplay, or graphics.
Reduces the rocket-part recipe to 1 of each ingredient. QoL/cheat mod for Factorio Space Age.
Mods introducing new content into the game.
We are excited to see you participate in our MandatoryCommunityService™ program.
Mods introducing new content into the game.
Translations for other mods.
Translations for other mods.
Mods introducing new content into the game.
Advanced target priority manager for turrets. Dynamically discovers all modded enemies (including Rampant), supports batch selection, presets, and intelligent sorting by turret damage type vs enemy damage resistances. **Note: Be careful with the "Auto Update" option. It does what it says and can easily overwrite already configured turrets**
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.