Mods introducing new content into the game.
Fixes FCT's Auto-Barreling Machine when Talandar's Barreling Machines or Pelagos planet mods are enabled.
Small changes concerning balance, gameplay, or graphics.
Simple mod that prevents regular belts from fast-replacing underground belts and splitters.
Small changes concerning balance, gameplay, or graphics.
For every planet, space location, and space connection, removes all asteroids. Created by user request.
Small changes concerning balance, gameplay, or graphics.
Minor aesthetic compatibility patch for Terra Palus and PlanetsLib, changing Terra Palus to properly display as a moon with an orbit around Gleba, its parent planet.
Small changes concerning balance, gameplay, or graphics.
Simply has every currently available King Jo's vehicle mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all of these vehicle mods (mainly used for compatibility testing).
Collections of mods with tweaks to make them work together.
Resolves compatibility between Astroponics and Muluna that prevents load on start (technology loop).
Small changes concerning balance, gameplay, or graphics.
Adds late-game intermediates, like purple circuits and steel gears. Intended to replace bob's ores, intermediates, and electronics, for a more vanilla-plus playthrough when using mini-machines
Adds an option to enable AI-generated carrot-battery icon for the Rubia-Rabbasca cross compatbility tech.
Small changes concerning balance, gameplay, or graphics.