Adds more miniloaders from Miniloader mod for some modded transport belts. Includes miniloaders for One More Tier, Xander Mod, Iper Belt, Hiladdar's Belts and 5Dim. Adds compatibility with RitnMechanic. Includes an API for mod creators to add their own miniloaders.
Mods introducing new content into the game.
Adds one more (faster but more expensive) tier of Electric furnace, Ore refinery, Chemical plant, Assembling machine, Long handed inserter, Lab, Pumpjack, Pipe, Offshore pump, Storage tank, Transport belt, Electric mining drill, Roboport and Centrifuge. You can enable/disable any of these in mod settings as well as change both speed and energy usage.
Just another greenhouse mod. It makes wood from seeds and water. Seeds randomly drop from trees.
Mods introducing new content into the game.
Adds glass bottles which are used in all science pack recipes. Bottles are made from glass and wood. Useful for adding a little more complexity to vanilla game. Compatible with modded science packs and overhaul mods including Space Exploration, Industrial Revolution 2, Bob's mods and Angel's mods.
Mods introducing new content into the game.
It adds sand made out of stone and glass made out of sand. Also it adds sand and glass to some vanilla recipes. Incompatible with any mods which also add sand and glass. Recipe ratios are customizable.
Mods introducing new content into the game.
Makes loot chest from LootChest+ more expensive to make it available later in the game. It also adds a new technology for it which requires the utility science packs.
Mods introducing new content into the game.
Adds an infused version of every (even modded) science pack, which every infinite technology will require. Infused versions are made by combining the original with space science pack and some raw resources. This increases complexity and cost of endgame research. Inspired by More Science mod.