Reduces the cost of landfill and adds a multiplier setting to increase output per craft.
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Solar panel recipe is cheaper and crafted amount can be multiplied using a startup setting.
Small changes concerning balance, gameplay, or graphics.
Reduces the crafting cost of accumulators and adds a multiplier to increase output.
Small changes concerning balance, gameplay, or graphics.