Reduces the cost of landfill and adds a multiplier setting to increase output per craft.
Small changes concerning balance, gameplay, or graphics.
Solar panel recipe is cheaper and crafted amount can be multiplied using a startup setting.
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Reduces the crafting cost of accumulators and adds a multiplier to increase output.
Small changes concerning balance, gameplay, or graphics.