Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allow ducts from FluidMustFlow mod applicable in space
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Compatibility fixes for Plutonium Energy and Krastorio 2, with additional fixes for BZ mods if present
Small changes concerning balance, gameplay, or graphics.
Pipette a few entities to quickly filter what to whitelist before dragging.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Read fluid levels in a pipe with the circuit network without use of a bulky tank. Forked for use with Pyanodons.
Mods introducing new content into the game.
Adds protoss buildings from StarCraft. continuation of my pylons mod(stone&coal enrichment intergrated and will be maintained here)
Mods introducing new content into the game.
Enhance your building layouts with a powerful and flexible grid system! Gridlines adds customizable grids to your world, allowing for precise and efficient designs across multiple layers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a fork of: https://mods.factorio.com/mod/botsbotsbotsfork. Replaced Steamworks Bots and UPS Cheap Bots with MK1 and MK 6 respectively. Re-added Basic Active Provider, Requester and Buffer Chests and distributed them across the Bot Researches. Remade all Robot and Roboport Sprites (their colours are now based on belt colours). Doubled the speed of all robot tiers.
Mods introducing new content into the game.
Adds heating tower into space exploration.
Mods introducing new content into the game.
팩토리오 2.0 모드들의 한글화를 단일 모드만으로 가능하도록 하는 것을 목표로 개발된 모드입니다. 지원 목록은 Changelog나 모드정보 참고 부탁드려볼게요! (2,100+ 모드, Angel's,Bob's,Exotic,All Planet 등 대형모드 포함) 번역 추가/수정/개선 요청이 필요하다면 Github나 포럼 토론장, 오픈채팅 PolarZero로 자유롭게 요청주세요! XMKTP 등에서 지원하던 모드의 한국어 재번역도 다수 포함되어 있습니다 :)
Translations for other mods.
Adds a pipe with a massive extension range for transportation, can only connect with pumps, pumpjacks, miners and flamethrower turrets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds robots that use portable reactor(s) to allow them to fly indefinitely(don't need to recharge). Now with settings!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds high-discharge accumulators for decoupling power networks.
Mods introducing new content into the game.
Part of the Stellar Horizons modpack. Includes mods that add more difficulty
Mods introducing new content into the game.
Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into space science packs. Updated to 0.16 and edited by fishycat.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the player to set a limit for the top speed of their vehicle when engaged. Enabling the governor initially limits speed to your current velocity, but the cap can be raised or lowered from there with either large adjustments or small increments. The cap applies in both forward and reverse directions. Each vehicle type has its own limit that is preserved when exiting and re-entering. Every vehicle except spidertron is supported. For trains, the cap only applies under manual control....
Small changes concerning balance, gameplay, or graphics.