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The more you build the fast the factory grows fork of Level Up by iron-bound, now with added options for productivity scaling!
Mods introducing new content into the game.
Scrap recycles into every recipe you currently have unlocked. Items that have a chance of loss give scrap instead. No ores, no trees, no rocks, just a recycler and your wits. Good luck!
Large total conversion mods.
Mods introducing new content into the game.
Big bags everywhere ! More space in inventory, toolbelt, logistic and trash slots, robots cargo size and speed, bigger stacks & pickstick to increase your picking distance...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Louder rolling sounds, especially at lower speeds, for all standard wagons and optionally for modded wagons as well. Use this if you don't like your long trains silently zooming by.
Small changes concerning balance, gameplay, or graphics.
Randomizes every aspect of the game, including recipes, technologies, machines, and more. Download for the ultimate randomization experience that will force you to think in new ways!
Large total conversion mods.
More control over inserters. Adjust pickup and drop locations using a gui and various hotkeys. Adds 90 degree inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlocks elevated rails earlier. Also allows unlocking cliff explosives earlier, and building ocean rail supports on Fulgora without having to go to Vulcanus.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds Artillery Shells with a nuclear payload, a super late game nuke alternative.
Mods introducing new content into the game.
Anything built aligned to 3 in a row will explode. Also, anything built not next to existing buildings will explode. Careful with the crashed ship!
Scenarios, maps, and puzzles.
Where DID I leave my car/tank/spidertron/other modded vehicle? This mod adds a tool-belt icon to help you track it down.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lube powered machines that push production beyond electrical limits.
Mods introducing new content into the game.
Limits the number of cargo bays per landing pad or space platform with expandable limits via research.
Small changes concerning balance, gameplay, or graphics.
The official Space Exploration modpack. Contains the required and recommended mods. If you don't want all the recommended mods then don't use a modpack, just install the main Space Exploration mod and any prerequisites will be installed.
Collections of mods with tweaks to make them work together.
Spawns massive furnaces and assembly machines around the map to make the game all about building trains to connect them
Mods introducing new content into the game.
A tiny mod allowing rails (with rail signals) to be placed over water tiles. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Adds stacking- and lane-filtering- capable variants of AAI Loaders
Mods introducing new content into the game.
This mod adds research to increase the robot battery size Original Mod by: Klonan Updated to Factorio Version 2.0 by: Tias
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.