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Add protoss as new enemy force. It features a new planet Aiur with new resources and new offensive mechanics. They can optionally spawn on Fulgora.
Mods introducing new content into the game.
A combinator that lets you target places on the map with your artillery via the circuit network. X and Y to set the relative position. It's the absolute position if signal A > 0. Send an 'Artillery Remote' signal to order your artillery to shoot.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Also increase player handcrafting and mining speed and add health bonus. Supports mods : - Tiny Armors MK1 & MK2 - Power Armor MK3 & MK4 - Bob's Warfare Armors, Heavy MK2 & MK3 and Power Armors MK3 & MK4 & MK5. - Space Exploration Thruster Suits 1 to 4. - Early Construction Light & Heavy armors. - Krastorio 2's Power Armor MK3 & MK4 - Shall Suits.
Small changes concerning balance, gameplay, or graphics.
(en) Slightly extends demolisher rage persistence after being attacked. (ja) 攻撃を受けた後のデモリッシャーの怒り状態が、わずかに持続するように調整します。
Small changes concerning balance, gameplay, or graphics.
A giant collection of train mods that give you more types of trains and wagons, more control over them, and of course lots of optional customization. Choo! Choo!
Collections of mods with tweaks to make them work together.
This mod is an updated version of Benjamin Lee's TrainHorn mod Original Description: Trains will now blare their horn after killing a player (sound by CrazyWashingtonianTrainNut on freesound)
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes the distances between planets to be more realistic and makes changes to thrusters, asteroid spawns, turrets and ammo to accommodate.
Small changes concerning balance, gameplay, or graphics.
Sets up optional dependencies on BZ mods (Lead, Silica & Silicon, Titanium, Tungsten) for Deadlock Stacked Recipes or other mods to use. Does not provide any additional functionality on its own.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.
Mods introducing new content into the game.
Moves heat pipe and heat exchanger to their own technologies, which can be accessed earlier. Meant to work with Cheese's Concentrated Solar, which if enabled will also have its techonology tweaked to be accessible earlier.
Small changes concerning balance, gameplay, or graphics.
A high-quality character Skin mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
Channel the power of the sky and summon lightning strikes onto your enemies!
Mods introducing new content into the game.
Places mirrored/rotated entities around a specified point. Configuration options in README.
Mods introducing new content into the game.
Adds electric versions of the stone and steel furnaces, and two upgrades of the electric furnace, and an electric boiler.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Rebalances the mini train and the vanilla trian More info about this mod on the mod portal
Small changes concerning balance, gameplay, or graphics.