Contains various tweaks we use in our multiplayer game of K2SE
Increases the range of cannon shells to double the default (60)
Small changes concerning balance, gameplay, or graphics.
Currently, Tower Defense is plain and raw! Each ~15 mins, enemies evolve (2 times max) There is no end and some needful progression for gameplay, at the moment. (this mod changes prototypes)
Scenarios, maps, and puzzles.
Provides a GUI to calculate the necessary resources for crafting a batch of a product
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
The pack adds favorite dependencies that basically add convenience to the game. I made it for myself so I wouldn't have to remember the names of my favorite mods ;)
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
A moderate rework of the base game adding more complexity; rockets are launched earlier in the game and some recycling and new intermediates are added.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Contains dependencies on Angel and Bob and PyAlienLife and SeaBlock mods, solve dead lock
Adds a command to create custom cutscenes. Use /cutscene and shift-click anywhere on the map to specify waypoints.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hit Kruise Kontrol and let it take care of your problems. Currently updated version only has major bugfixes, no new features.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds three new tiers of faster Locomotives, bigger Cargo-Wagons and more capable Fluid-Wagons. They also stack to 20 and 50 in your inventory.
Mods introducing new content into the game.
Create water like landfill, without destroying things on land. Unlike most waterfill mods, this will not destroy any land-based entities, like structures, resources, cliffs, trees, or yourself. Only land with nothing on it will be replaced. Offers a choice of 6 different types of water.
Mods introducing new content into the game.
Automatically adjust the construction queue update rate at runtime to check every ghost on the map at least once in a set time frame (default 10 seconds).
Small changes concerning balance, gameplay, or graphics.