Adds starting armour and robots. Armour is limited and solar powered to avoid being overpowered
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod integrates Krastorio 2 materials into Expanded Rocket Payloads Continued. Optionally SpaceX and Ion Cannon too.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Removes all technologies about dealing with aliens or costing military science packs for alienless runs. Can be applied to an ongoing game.
Small changes concerning balance, gameplay, or graphics.
Overrides stacksize of stacked items for Deadlock's Stacking Beltboxes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds even more achievements for players that are as crazy as I am. Can you reach 1 trillion iron plates, let alone one trillion of anything? Official Mxl-Achievements discord at https://discord.gg/uzgc4dTMUY
Small changes concerning balance, gameplay, or graphics.
This mod 2x the resources from the smelters (configurable from 1x to 10x: while in the main menu-> settings-> mod settings). This is not for balance but instead just for a faster game with friends. It greatly reduces the requirement to get more mines and makes a new world much faster to start
Small changes concerning balance, gameplay, or graphics.
Cheap Stone Ammo...? - Now with Settings! This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very limited damage, but does a little knockback.. because why not it's stone right?
Mods introducing new content into the game.
Makes all water clear (non-polluted in appearance). Non-save-altering; this mod can be enabled or disabled at any time.
Small changes concerning balance, gameplay, or graphics.
Increase the efficiency of Solar panels and Accumulators by progressing through technology!
Mods introducing new content into the game.
I've always had a hard time figuring out how many of this or that is needed to get Y, so here's a mod to help us all out! Taking into account the bonuses applied to the various things that can get bonuses, this mod will you show you exactly how fast your assemblers could be crafting!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Содержит все переводы популярных и известных авторов модификаций на русском языке. Переводится абсолютно все ,от описания мода в списке модов до вкладки "советы и подсказки"игры. Крупные модификации подобные Бобам,Ангелам и прочим,будут сделаны отдельным дополнением. Периодически исправляются и добавляются переводы разных модификаций. Заходите на сайт факторио моды и пишите в обсуждение , если вам интересен какой либо перевод мода или вы считаете что где то нужно исправить перевод.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to remove some of the extra things added by Bob's Logstics
Mods introducing new content into the game.
Edits any tiles (including modded) to make tiles stack to at least 1000 items, since flooring just takes a huge amount of tiles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.