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Mods introducing new content into the game.
Tweaks to various parts of Extended Vanilla refining to better fit the balance for K2SE. Also adds the foundry into space exploration.
Mods introducing new content into the game.
This adds a longer underground pipe. The new Default max length is 50, but the length can be freely changed in the mod's settings. By default it adds it as a separate entity, which can be changed in the mod settings to simply modify the vanilla length.
Small changes concerning balance, gameplay, or graphics.
Adds new equipment for armored trains and stationary turrets, compatible with the Armored-train, naval-turrets, and turret-library mods by Pandamiami80s. Requires: - Armored-train >= 0.7.1 (for extending armored train capabilities) - naval-turrets >= 0.1.8 (for stationary turrets) - turret-library >= 0.1.6 (for turret library compatibility)
Mods introducing new content into the game.
2.0 port of TerrainEvolution Features: - Soil degradation/evolution - Floods - Drought - Fires - Fires burn the soil - Trees expantion - Trees evolution - Rotting trees - Weathering of cliffs - Dynamic daily cycle with presets, seasons - Hi Ripley
Small changes concerning balance, gameplay, or graphics.
This time, you can bring a hammock. Overhauls Gleba into an archipelagic planet, with expanded planting options for more versatility and a simpler early-game. Boats recommended.
Large total conversion mods.
Reduces the amount of ingredients needed to create a production pack
Small changes concerning balance, gameplay, or graphics.
Automagically collects all the loot, on all surfaces. When no lootchest is placed, loot will be stored in a list so that it isn't lost.
Mods introducing new content into the game.
This mod makes major changes to how crude oil and coal are processed. --------------------------------------------------------------------- 原油と石炭の処理について、大きな変更をするmodです。
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Primarily features Electric Trains and Powered Rails, but also includes unified train changes, including weightier rolling stock, nuclear trains, hybrid trains, and electric train cars. Each also has a setting, so you can pick and choose which ones you want.
Mods introducing new content into the game.
Сhanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts. Now updated for Factorio 2.0 and Space Age - please let us know if you experience any bugs.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.
Mods introducing new content into the game.
Make the colored concrete variants available for crafting. Make it RAINBOWY!
Small changes concerning balance, gameplay, or graphics.
Fixes Cerys structures that are created on the default 'player' force so they instead belong to the nearest connected player's force on Cerys. Useful for multiplayer setups using custom forces.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
AAI Programmable Vehicles, whether intentional or not, nerfs the weapon loadouts of the planes from the Aircraft mod. When both Aircraft and AAI Programmable Vehicles are active, the Flying Fortress loses its machine gun, the Jet loses its rocket laucher and the Cargo plane loses its machine gun. This mod patches it so that the player controlled versions of these vehicles have all their original weapons restored.
Small changes concerning balance, gameplay, or graphics.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. fixed bad code and angelssmelting. added Bio Industries stuff. please report bugs or ideas. Language en, ru, de, fi, br.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Welcome to Aquilo! In this mod, you will try to survive on the most remote, cold, and empty planet. However, as we know, there are no basic resources on Aquilo, and this mod will change that.
Large total conversion mods.