Trending mods

k2 Railgun Turret


Railgun turrent from Krastorio 2. An extremely powerful turret specialized in taking out large groups of enemies at once.

Content
7 months ago
1.1
1.82K
Combat

Hovercraft Compatibility Fixes


Fixes some compatibility issues between the 'Hovercrafts' mod and other mods. Also adds an option to enable collisions with trains. Incompatibility fix with Space Exploration + (Transport Drones or Mining Drones). Are there other incompatibilities you'd like to see addressed? Start a discussion!

Utilities
8 months ago
1.1
1.05K

Resource Labels Updated

by sproott

Adds icons to resources on the map, optionally with a label and the resource count.

Tweaks
7 months ago
0.18 - 1.1
3.60K

Milestone Saves


The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.

2 years ago
0.18 - 1.1
653

Customizable Circuitry for Bob's


Customize circuit network component recipes and tech for Bob's Electronics mod. For early circuitry or even hardcore endgame combinators.

Content
1 year, 4 months ago
1.0 - 1.1
3.49K
Circuit network

Portable Nuclear Reactor

by catsup8

Adds a portable nuclear reactor that requires nuclear fuel cell

Content
2 years ago
1.1
388
Armor

Krydax's pYanodon's Tweaks

by Krydax

This configurable mod aims to tweak some small parts of pYanodon's to be more reasonably balanced given the scope and difficulty of the modpack. Currently adds options to extend pole reach, rebalance fluid tanks, rebalance loaders, and nerf fish turbines.

Tweaks
6 months ago
1.1
360

Connavar's infinite ores


Respawn depleted ores (true infinite ores)

Content
1 year, 2 months ago
1.0 - 1.1
765
Mining

Rocket Explosions


First rocket launches are totally not safe. You must research technologies to reduce chances of rocket explosions.

2 years ago
1.1
460

Tinted Spaceship


Tints the spaceship and crash site debris to match the player's color.

Tweaks
2 years ago
1.0 - 1.1
1.14K

Grand Unified Factorio Theory


Unified equipment grids, smarter ore spawning, better integration of mods, and much more. Make rare ores actually rare. Make belt tiers beyond 2 meaningful. Put equipment from any (supported) mod into any (supported) armor or vehicle, or even just allow player equipment in vehicles. Remove barrel logistics entirely. Plus many more things I can't fit in this summary. And every gameplay-altering effect can be toggled in settings.

7 months ago
1.1
693

Constructron


A spidertron that automatically constructs ghosts in the map.

Content
1 year, 11 months ago
1.1
817
Logistic network

Spacedestructor Uranium Enrichment Rebalance For Space Exploration


This is my Personal Rebalance Mod for the Uranium Enrichment in Space Exploration because i belive 40 rare resource and 5 common for a gain of +1 rare and -3 common is ways to slow to get in to effect. So i rebalanced it to 4 common and 1 Rare instead for the same gain and loss but faster taking effect in gameplay.

Tweaks
1 year, 5 months ago
1.1
912

Sea Block - Evil mode


Voiding fluids and gas is heavily restricted. Additionally, some other optional features, which makes Seablock tougher, but sometimes with some potential to get more efficient Every feature is disengageable separately. CAUTION: Voiding solid items by destroying containers won't work, because the items get spilled on the ground.

Tweaks
2 months ago
1.1
299

The Spice Rack - Lazy Assemblers


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Crafting limitations for lower tier assemblers (and character) to make progression more meaningful Caution: This mod does not automatically support recipes from other mods

Tweaks
2 years ago
1.1
78

Uranium Tweaks


This mod tweaks uranium processing recipes. Processing uranium without Kovarex enrichment produces less waste U-238 to ease 'early' nuclear power gameplay. In the late-game Kovarex Enrichment is somewhat nerfed such that the overall value of each piece of uranium ore is closer to other ores.

Tweaks
9 months ago
1.1
109

The Spice Rack - Oil Change


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change basic oil processing to output petroleum gas and additional heavy oil. Sulfur is obtained from heavy oil. Chemical science is not necessary for robotic technologies and can be omitted (configurable)

Tweaks
2 years ago
1.1
82

πŸ‡ΊπŸ‡¦ Which Way to Shell Beach


Heavily trafficked areas will (slowly) change over time.

1 year, 6 months ago
1.0 - 1.1
77

Tessellatorio


Factorio but your factory auto-tessellates

Overhaul
2 years ago
0.18
8

Visual Item Randomizer


Randomizes all item descriptions, names, and icons. Also randomizes the order of items in the item-groups.

1 year, 4 months ago
1.1
57