Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small mod that adds logistic beacon that provide charging platform and range increase for logistic network (bots) but no docking.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
A planner tool for automatically color coding pipes based on their contents
Small changes concerning balance, gameplay, or graphics.
Adds a cliff explosive variant that can only be crafted and used on nauvis.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!
Mods introducing new content into the game.
Korean localization mod for Pyanodons Mods. If your mod needs Korean locale file, contact me. Discussion and E-mail Pyanodons 모드의 한글화 모드입니다.
Translations for other mods.
Player mod for my other music mods that adds songs to the Game Ambient music or to the Programmable Speaker or both, depending on your settings. With settings to choose which songs are added or not.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds random breakdowns for logistics and factory entities that are restored with repair packs or construction robots.
Large total conversion mods.
Makes all solid resource patches infinite, with oil-like yield. Fully configurable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This is a compilation of all my gas and heat mods to really change the energy conversion and heat system in Factorio up!
Collections of mods with tweaks to make them work together.
A remake of the classic Shuttle Train by Simwir. A custom train you can call from anywhere and it comes to you just like a four-legged friend!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes Foundation available on Nauvis by changing the technology to only require Nauvis science packs and the recipe to use Nauvis-available ingredients.
Small changes concerning balance, gameplay, or graphics.
Seablock but without the sea. Updated fork of PyroFire's Spaceblock, now it works with Factorio 2.0.
Large total conversion mods.
Play as Chef Kawasaki! This mod is in very early deveolopement. Includes: - Idle animation - Early running animation - Death pose - Shadows Does not yet include: - color changing - several animations
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Makes the range of turrets modifiable so that perimeter defenses are easier
Small changes concerning balance, gameplay, or graphics.