Mods introducing new content into the game.
Allows you to charge your power armor from the electric network, and vice versa.
Mods introducing new content into the game.
Reduce the intensity of screen flashing red when taking damage. Helps gaming under low light conditions!
Small changes concerning balance, gameplay, or graphics.
Improves hand crafting. If your inventory fills up while crafting, canceling the craft will not overflow your inventory - Press CTRL+[ Demote first item to rear - Press CTRL+] Promote last crafted item to front - Press SHIFT + BACKSPACE Reset the crafting queue
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Combining with 6 tier of Krastorio2's Advanced Assembling Machine and Early-3x3-Electric-Furnaces 增加6級Krastorio2的高級裝配機 增加Early-3x3-Electric-Furnaces
Mods introducing new content into the game.
Biters have additional behaviors and get continuously stronger, scaling evolution to effectively infinity. How long can you survive?
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Various tweaks and balancing for SE+K2, forked from Xon1's tweaks.
Small changes concerning balance, gameplay, or graphics.
Bob's radars and big poles can now affect by Big Brothers research. Energy values have been rescaled to account for the new changes as well. Credit to Afforess
Mods introducing new content into the game.
This mod changes the iron chest recipe from requiring 8 iron plates to requiring 1 wood chest and 4 iron plates.
Small changes concerning balance, gameplay, or graphics.
Force enable normal ores (vanilla, Bob's and YI) for Angel's mods. Perfect when you don't want to deal with ore crushing (again). Also added in possible missing recipes.
Mods introducing new content into the game.
Mod that allows you to charge your power suit with your factory's power
Changes combinator sounds because click-clacks are better than beep-boops.
Small changes concerning balance, gameplay, or graphics.
Note: The mod page is being moved [here](https://mods.factorio.com/mod/FactorioAccess) while we resolve some things. This mod makes the game accessible to the blind and visually impaired, by converting visual features into audio features. Note that running this mod fully requires some config changes, as well as the mod's own launcher from the GitHub releases.
Adds technology to research entity ghosts at the beginning of the game. Very useful, if you wanna know right from the get-go what the biters broke, or when playing with Bot-Start or something similar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
* Blood handling * Upgradable buildings: - Mining drill - Assembling Machine - Furnace - Lab - Fisher - Turret - Wall - Energy Generator - Headquarter * New mecanics * Auto attack base * Auto attack base
Large total conversion mods.
Just a modpack containing all the Pyranadon mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
Make trains into super-fast player killers that travel at very high speed but only carry 50% of their normal capacity. Original author Hermitude and then updated by DirtyBitch but now i must carry on the legacy.
Mods introducing new content into the game.