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This mod adds my favorite Slugcat: Spearmaster from Rain World, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Set the maximum weight of an item to 1 ton, allowing items that could not previously be transported by rocket to be transported.
Small changes concerning balance, gameplay, or graphics.
Powerful mod changes stacks in the game with ability to fine-tune experience. Since 1.3.0. able to change weight values of items.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds 7 segment digits, for displaying values from a connected circuit network. Orignal Code taken from the Nixie Tube mod by justarandomgeek and GopherAtl. Mod is provided as it is. If there are any bugs, feel free let me know.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds more recipes to Electromagnetic Plants: electric engines, robots, inserters, combinators, various military products.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes vanilla loaders and loaders based on the vanilla loader prototype able to stack items on belts (If the technology is researched). Adds 8x stacking to loaders.
Small changes concerning balance, gameplay, or graphics.
Makes all underground belt equal in length, allowing easy future planning of your base. Inspired by MKarmar's mod.
Mods introducing new content into the game.
Add Tech to add passive productivity in modules craft recipe
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically completes all technologies from Exotic Space Industries: Remembrance Dark Age, Steam Age, and Electricity Age at game start. Also provides console command /ei-skip-ages for manual activation.
Small changes concerning balance, gameplay, or graphics.
I love Vulcanus. But some people don't. So this mod deletes it and moves some of it's products/technologies to other areas
Small changes concerning balance, gameplay, or graphics.
Mod which allows you to temporary increase your personal logistic requests by clicking on recipes, items and entities.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes starting items and technology branches for a more fun experience.
Mods introducing new content into the game.
Removes inserter arm and held-item animations for cleaner visuals and improved FPS/UPS in megabases.
Small changes concerning balance, gameplay, or graphics.
Events Logger provides an event logging system for Factorio that generates formatted event logs based on events documented in the Events API, enabling server administrators to track game events, and build tooling around it.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.