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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Show available modules from the logistics network you are currently watching and quickly get a ghost of the desired module.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Author: SpiralDev Adds every single Science Pack to the Space Exploration Delivery Cannon recipe list. Updated to 2.0 by moonsteel (me) with the help of AI since me and my friends wanted it in our new SpaceEx run.
Small changes concerning balance, gameplay, or graphics.
Allows you to customize and tweak cliff explosives makes them cost 1 grenade and 1 explosive by default, this also provides settings to tweak the Tree Nuke mod recipe but DOES NOT change it by default.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Updated by Atlas. Adds recipes for condensing petroleum gas to light oil and light oil to heavy oil.
Mods introducing new content into the game.
This mod reduces the price of gear wheels to half of normal to 1 plate per gear.
Small changes concerning balance, gameplay, or graphics.
Adds more recipes to Foundries: engines, steam turbines, pumpjacks, etc. Allows casting engine units and space platforms directly from metal.
Small changes concerning balance, gameplay, or graphics.
팩토리오 2.0 모드들의 한글화에 대한 베타 버전이 포함되어 있습니다. [참고] 번역 피드백/수정 사항의 사전 적용 목적으로, 업데이트 간격이 짧습니다. 특별한 문제가 없다면 일반 버전의 번역 모드만 설치해도 무방합니다 :)
Translations for other mods.
A quick start mod that allows you start with logistic bots and starting equipment.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
挖出水源,挖出岩浆,挖出重油,挖出氨!增加超级沃土,在任何地方都能种地! Dug Water, Dug Lava, Dug Oil, Dug Ammoniacal! Add Super Overgrowth soil and you can farm anywhere!
Mods introducing new content into the game.
A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.
Collections of mods with tweaks to make them work together.
Allows you to toggle off the beacon diminishment mechanic introduced in the update 2.0, among with configurable count of module slots, the module transmitting coefficient and the increase in it with quality.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Allows effectively stopping the spoil timer of science packs only on Nauvis (configurable). WARNING: you must have access to ice before any spoilable science research, see the mod portal for a full explanation
Small changes concerning balance, gameplay, or graphics.