This mod replaces firing sound of artillery with the sound of the Arclite Siege Tank from Starcraft: Broodwar
Small changes concerning balance, gameplay, or graphics.
After transitioning from steam energy to solar/nuclear you are left with multiple steam engins and boilers. Instead of putting them in chest and shooting said chest, both items become usefull as an ingridient for locomotive. To balance things out, steel requirement in recepie is reduced from 30 to 23
Small changes concerning balance, gameplay, or graphics.
Little balance patch, so chests are not bigger then cargo wagon. Wooden chest (1 stack), Iron chest (2 stacks), Steel and logistic chests (4 stacks)
Small changes concerning balance, gameplay, or graphics.
Make chests even smaller! All chests has one slot, so they are not bigger then a cargo wagon.
Small changes concerning balance, gameplay, or graphics.
Extra 1% of base crafting speed to enable continous launches. Silo with 4 prod-3 modules and 20 beacons with speed-3 modules results in 3.31 rocket parts per second. You need >=3.34 per second to skip door opening/closing animation. This 1% base bonus multiplied by effect of 20 beacons is just enough.
Small changes concerning balance, gameplay, or graphics.
1% mining productivity bonus instead of 10%. A marathon setting for infinite research on non space-age magebases. For those who want to keep expanding thier territory for new resources.
Small changes concerning balance, gameplay, or graphics.
Adds Millitary Science Packs as requirement for Infinite Mining Productivity Research. Test full potential of your vanillia mega base!
Small changes concerning balance, gameplay, or graphics.