Trending mods

Advanced Power Poles


This Mod adds new tiers for Small-, Medium- and Big- and the Substation Power Poles structures!

Content
4 years ago
0.17
28
Power

Electric Vehicles Lib: Reborn


Contains all the support code that allows for electric vehicles and their recharging. Powers the the Electric Vehicles: Reborn mod. Based on mknejp's Electric Vehicles mod

4 years ago
0.16 - 0.18
56
Content
27 days ago
1.1
29

My First Assembly


¿Ever wanted to do a Bob's and Angel's Lazy run? This mod adds a new assembling machine at the start of the game so you can disable crafting and do a 100% lazy run.

Content
2 years ago
1.1
188
Manufacturing

AAI Vehicles: Laser Tank Adjustment deprecated

by Hireama

An overhaul of the AAI Laser Tank, for private use. - Each ammo type now has its own turret on the manual tank and its own tank with AI enabled. - Adjusted the damage, range, clip size and fire-rate of each ammo type/turret. - Slightly improved the resistances of the tank.

Tweaks
2 years ago
1.1
34

Do Robots Build Automatic Trains? deprecated

by ptx0

Makes blueprinted trains start in automatic mode, automatically. So now you don't have to switch them from manual mode manually. With 'Recursive Blueprints' mod you can now completely automate scaling your train force!

3 years ago
1.1
78

Fluid Filter


Avoid wrong fluids mess with your factory. Work with modded fluids.

Content
4 years ago
0.16 - 0.18
29
Fluids

Bigger Cargo

by Gwynnie

This mod extends Bob's logistics and adds: - Cargo wagons for all occasions! *Assuming your occasion is heavy hauling

Content
4 years ago
0.17
13
Trains

GodBlock Speedrun Map Generator Settings


This mod adds a new map generator preset for speedrunning the game.

2 years ago
1.1
246

RealisticReactors for Krastorio2

by snakeru

A test drive of a possible update to Realistic Reactors mod. Targeted to be played with Krastorio 2 enabled, especially if "Fusion is for men" achievement is desired (doesn't make it easier though).

Content
7 months ago
1.1
241
Power

k2 se nonprogressive inserters


I tried really hard to make this file merge se's increased inserter cost with k2's old non-progressive setup for inserters.

Tweaks
1 year, 3 months ago
1.1
59
Logistics Cheats

YEETABLES


YEET IT ALL.

2 years ago
1.1
76

OnlyTrains


OnlyTrains was created with the idea of explicitly using trains for transportation. It removes the ability to place belts, underground belts, splitters, pipes, underground pipes, storage tanks, requester chests, buffer chests, and active provider chests. These items are all still craftable for use in recipes. Good Luck!

Content
2 years ago
1.1
96
Logistics

Thomas


Adds Thomas as a locomotive. High res only

Content
7 months ago
0.17 - 1.1
166
Trains

Deadlocks Stacking For Omnimatter Mods


Add stacked items for Omnimatter Mods

1 year, 9 months ago
1.1
179

The Spice Rack - Tweak Military


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Several minor military balancing changes. (turrets, tanks, shotgun, landmines, research, damage, cost, ...)

Tweaks
2 years ago
1.1
111

SE Easy Arcospheres

by Xon1

Dramatically simplify arcosphere folding by preventing stacking arcosphere ingredients in the folding recipes

Content
4 months ago
1.1
47
Mod packs
5 months ago
1.1
144
Mining

Nerfed Land-Mines


Nerfes Land-Mines to be lined up with the strength of other military.

Tweaks
2 years ago
1.1
75

Reasonable Colours


Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975

Tweaks
11 months ago
0.17 - 1.1
71
Logistics