Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds mining drones and mining depots with extra support for Factorio and Conquer. Original Mining Drones mod by Klonan
Mods introducing new content into the game.
Provides a tool you can drag over power poles to add green & red wires to existing copper-wire connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mods introducing new content into the game.
Time tools : clock, daylight, game speed tweaks and clock combinators!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A simple factorio mod inspired by SpaceBlock. Contains void resources duplication recipes, linked chests, low-tier power generator and a little piece of magic. Rich items descriptions in EN and RU
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant, Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar or to do some research in advance (huge or custom kit). Now you can select what to put in which quickbar slot.
Mods introducing new content into the game.
Adds several new tiers of functional satellites and other payloads to expand gameplay into the space age.
This mod lets you burn things made out of wood. Small Electric Poles and Wooden Chests are made out of wood. Wood burns. With this mod they can be "recycled" as fuel in burners as it was the case prior to Factorio Version 0.17. 0.75MJ for a power pole 3MJ per chest
Character entity will not be moved by conveyor belts. - No equipment required - Technology for the equipment is hidden - Recipe to craft the equipment is hidden
Mods introducing new content into the game.
Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution. Has stats for displaying evolution in game.
A Wall equipped with an accumulator. Wall with accumulator storing power (1 MJ). More settings to customize your wall and store more energy.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.