Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Translations for other mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Stops the vanilla character idle animations from activating, so he doesn't turn his head.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Extension for 5Dim's Trains and Equipment that gives wagons the equivlent Power armor's equipment grid and a minor storage boost
Mods introducing new content into the game.
Provides a null item/entity for use in filters or blueprints. Customizable icon.
Mods introducing new content into the game.
This mod extends the in-game options of adding 1, 5 or all items to the build queue by a configurable amount
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
You can now only place blueprints down of entities that you have researched.
Small changes concerning balance, gameplay, or graphics.
Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to reduce the inventory size of various containers to a desired value. Inventory size can be adjusted in the mod settings and can be reduced but not increased. Reducing inventory size can help improve UPS. Support mod: AAI Container, Bob's Logistic, Krastorio2, Warehousing, Exotic Industries: Containers, Angel's Industries, Angel's Addons - Storage Options, Pyanodons Industry
Mods introducing new content into the game.
Allows advanced chemical plant from Krastorio to process oil processing recipes, which don't have any advanced machines to do.
Small changes concerning balance, gameplay, or graphics.
Quality of life mod to change the icons of all items, recipes, etc into blueprint icons. BLOOSH GOOSH!
Small changes concerning balance, gameplay, or graphics.
Cargo pods break when hitting the surface of planets. You need landing pads! Ensures a fresh start on each planet.
Mods introducing new content into the game.
Allows you to play the children's game hot and cold in each chunk. [[I accept suggestions]]
Small changes concerning balance, gameplay, or graphics.
A template mod for Factorio mod developers to download and clone when starting a new project.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds various robots and roboports with Exotic Industries aesthetics and functionality. Makes the bots themselves more expensive both in recipe and energy cost, while significantly increasing their capability
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Satisfy your addiction and safely consume glowsticks virtually. Just replaces fish with glowsticks.
Mods introducing new content into the game.