Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
The indicator of evolution, the number of killed biters and more. Original mod by Ajick. 2.0 compatible version by filip-t
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Enforces consumption,speed,pollution,productivity 4 All Assemblies
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A lightweight MQTT-based agent system for Factorio that monitors game state (production, inventories, pollution, fluids) and integrates with supOS Node-RED workflows for IIoT applications.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Choose the default planet for platform requests. Saves a few clicks if your main base isn't Nauvis.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases the capacity of cargo and fluid wagons based on quality tiers.
Small changes concerning balance, gameplay, or graphics.
Original mod by DellAquila. A expensive wall and gate that are indestructible. Changed recepie
Small changes concerning balance, gameplay, or graphics.
Allows the creation of filters in the slots of the containers. [[I accept suggestions]]
Mods introducing new content into the game.
Obtain resources by mining corpses of your enemies Biters ate all resources on Nauvis. Pentapods just couldn't get enough of that stone on Gleba. Demolishers metabolized all of Vulcanus patches. TAKE THEM BACK!
Mods introducing new content into the game.
Put more science in your science and test your factory's scalability by making old science packs ingredients of new ones. Gain productivity researches as a reward.
Mods introducing new content into the game.
Manual transfer from Platfrom to Platfrom in the same orbit (space location) using vanilla mechanics. The automated logistics version is named P2P-Automation and is available on the mod portal too :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Lasers? It's sand! (You can change the actual resistance in settings)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds three new items to incrementally increase fluid storage and shipping via warehouse, trains, trucks, and robots. remake for 2.0
Mods introducing new content into the game.
Mods introducing new content into the game.
Disables the auto locking of the rockets part recipe when set to the default recipe
Small changes concerning balance, gameplay, or graphics.
A combinator to control the transfert of items between wagon and chest
Mods introducing new content into the game.