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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Color codes EVERYTHING in the game. And I do mean it. Individual groups can be toggled in settings.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
This mod adds one new science that is not needed to get a rocket :3
Mods introducing new content into the game.
Various Fixes that I find in Pyanodons with other mods.
Mods introducing new content into the game.
Automatically mine and builds ghost and fill requests when pipette is used
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
no space age compatibility joins the no and space age and adds some more complexity to it
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
The First mod ive ever made - I want better repair packs, but every mod i find is either too hard for the benefit, or just overpowered, Well heres a balanced version! I mean balanced, as in you cant have like 1000 repair speed lolz
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Automatically cycles vehicle colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a startup setting to change the Factorio font. Includes Comic Sans, Papyrus, Times New Roman, Helvetica, Wingdings, and many more.
Translations for other mods.
Makes all science packs get produced at the same speed with same output counts, just like in Krastorio 2.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Measures per-recipe consumption and production for all items. Want to know which recipe is consuming all your green circuits? This mod can tell you. Designed for complex modded games where each item has many producers and consumers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.