Found 90 mods

Configurable quick start: Technology

by Jorn86
Allows unlocking early game technology on game start
8 days ago
0.17
44

Configurable quick start

by Jorn86
Allows configurable starting equipment, anything from equipment and bots to steam engines and miners
8 days ago
0.17
797

Ingos Advanced Start

by Ingo
Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.
8 days ago
0.17 - 0.17.35
1064

Starter Bots

Start new games with construction robots, a car, and extra resources.
8 days ago
0.15 - 0.17
2597

Hyper Rocket Silo

Hyper Rocket Silo. Free and Faster Speed. Satellite also can Craft-able.
13 days ago
0.17
35

My Quick Start

by nm9311
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant,Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar.
13 days ago
0.17
647

Early logistics system

by Jorn86
Removes the Utility science pack requirement from Logistics research, allowing access to it earlier in the game
15 days ago
0.17
44

Creative Items

by Optera
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
16 days ago
0.16 - 0.17
8670

Someone's LUA-Console

Run lua commands without locking achievements. Opens with SHIFT + RIGHTBRACKET by default; can be configured. game.player works. 'Execute input' wont close the window; for easy re-execution. But why? Because 0.16.x -> 0.17.x transition.
23 days ago
0.17
338

Maxwell Starting Bots

Start the game with construction bots, a roboport, and some solar panels.
25 days ago
0.17
85

Universal Quickstart Belts and Machines

by Caxx
This mod is intended to be a universal quickstart mod, since I find it annoying to have to switch between the different quickstart mods whenever I want to start a new game with different mod combinations. My plan for this mod is to include many of the major mods out there, and make it as adaptable as possible.
30 days ago
0.17
2289

TJ's Quick Start

At starting, we can get some items from Player's Shipwreck. And, we skip first steps as few minutes.
a month ago
0.17
388

Region Cloner

by mulark
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
a month ago
0.16 - 0.17
207

Universal Quickstart Bots and Equipment

by Caxx
This is an addon mod for Universal Quickstart Mod where the players is given the possibility to start with logistics bots, and also armour and personal equipment. This was earlier a part of the Universal Quickstart Mod, but due to the increasing amount of options in the mod setting menu this is now a stand alone mod.
a month ago
0.17
424

Testing resources

Cheaty/Testing recipes for raw resource duplication intended for mod testing and base design.
a month ago
0.15.0 - 0.17.0
1181

Creative Chests

Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.
a month ago
0.15 - 0.17
10388

Indestructible Wall

A expensive wall and gate that are indestructible.
a month ago
0.17
504

Creative Mod

by jodli
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
a month ago
0.17
26406

1K Bullets Turret

When you put the turret on the ground, it comes with 1K bullets. Now works on any modded Ammo Turret too, like bob warfare. You can choose to enable: Reload all your turrets with one-click.
a month ago
0.16 - 0.17
5971

Superman - Almost Invincible Player

Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1
a month ago
0.16 - 0.17
1690