Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes ("
).
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adjusts the drag force on space platforms such that only the ship's weight affects its drag force/top speed, not its shape.
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Use the Interstellar science pack to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Changes volume of players in a Discord voice channel to match their position in Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replace the bass instrument in the programmable speaker by a new one with an extended range up to 96 notes for expressive music or alerts
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds recipies to Voidcraft that makes it easier to produce quality materials.
Mods introducing new content into the game.
Adds recipies and technology unlocks to Voidcraft so it can work with various planet mods.
Mods introducing new content into the game.
A remake of the classic Shuttle Train by Simwir. A custom train you can call from anywhere and it comes to you just like a four-legged friend!
Mods introducing new content into the game.
Follow an item as it's processed, like in the Factorio trailer. Spiritual successor to DaveMcW's Item Cam
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sometimes you wish to keep the belt a certain percentage full of items, with this mod you can read the belt length.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod for my use, makes the recipes for: rails, red and blue circuits, poles and modules lvl 1 cheaper by removing or decreasing some ingredients and changes some more things - read description
Small changes concerning balance, gameplay, or graphics.
Adds stations that will automatically deploy/remove trains. Updated for Factorio 2.0 and Space Age 2.0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Admin control center for Factorio 2.0+. Toggle editor mode, build ghosts, unlock recipes, clear pollution, reveal the map, and more — all from a clean, multilingual GUI with full Lua console support. Works in single-player and multiplayer (admins only).
Mods introducing new content into the game.
Large total conversion mods.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Game state exporter supporting external data transport of in-game events via RCON through remote interfaces.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Big Electric Pole And Substation Mk2 and Mk3 versions!
Mods introducing new content into the game.