Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

Content
3 years ago
0.14 - 1.1
1.12K
Enemies
Owner:
Sacredd
Source:
https://github.com/HansTo/Mod_Necromant
Homepage:
https://forums.factorio.com/viewtopic...
License:
CC
Created:
7 years ago
Latest Version:
1.1.0 (3 years ago)
Factorio version:
0.14 - 1.1
Downloaded by:
1.12K users

With this mod enemies drop their corpses. Those can be processed to get their brains, flesh, bones and chitin.
You will become able to make biter steak from flesh (later used for heal potions) and bones charcoal from bones.
Brains and flesh are used to make alien DNA, which is needed for higher science packs. Chitin is added as part of armor.
Enjoy fighting enemies with magic (fireball) and defend your base with fireball towers and poison ammo.

On the screenshots you can see new items recipes and the technology tree.

Performance friendly by not adding any script updates.
Compatible with all other mods.
Extra support for enemies from Natural Evolution Enemies, Bobs and 5dim.

Mod playthrough from JD-Plays (aussie): https://youtu.be/u4MeRQ-_f8k

Inspiration comes from Dytech-War mod:
https://mods.factorio.com/mods/Valerate/MAIN-DyTech-War
It has also corpse drops and bone charcoal, but the rest is quite different.
Idea of Alien farm from TornBreeze.

Want to support us?
You can do it through paypal: Sacredd: https://www.paypal.me/am437 or Trblz: https://www.paypal.me/Trblz