Xtreme Fishing


This mod combines several existing fish mods and makes them co-exist flawlessly.

1 year, 2 months ago
1.1
902

i [implemented v0.3.0] compatibility with fireplace mod

2 years ago

Hello :) This is a wonderful modpack you've built! It's really nice to see some many fish mods all working together like this.

Recently I've worked with the author of the fire place mod to allow fish to be cooked on the campfire that the mod adds. This was done by creating a new "cooking" category that is now used for all the cooked fish recipes.

The cooked fish mod goes through and adds the "cooking" category to all the furnaces, and the fire-place mod adds it to the campfire. It would be great if you can also use the cooking category if either of those mods are enabled so that we can still cook fish on the campfire :)

2 years ago
(updated 2 years ago)

Thank you for your feedback.

I've implemented your suggestion. As well as other enhancements mentioned in these discussions:
https://mods.factorio.com/mod/factorio-cooked-fish/discussion/624891433914ca79e4e7f54d
https://mods.factorio.com/mod/fire-place/discussion/61559bd28783147742e624af

I find the settings approach to be much cleaner and easier to implement. While testing, I also found the 'cooking' category includes burners in other mods AAI, Krastorio2 and Space Exploration; this caused a few unintended consequences which is why I created the 'cf-cooking' category and attached it to the campfire entity. When the setting is unchecked the cooked fish recipes revert back to the 'smelting' category.

Enjoy! xD

2 years ago

I've now updated cooked-fish to only add the "cooking" category to furnaces that have the "smelting" category. Hopefully that clears up some of the machines that weren't supposed to be able to cook fish :)

New response