Xenos Oppression: Ultimate Pack

by Mr.YaR

One Mod to find them, One Mod to bring them all and in the mod manager bind them.

Mod packs
9 months ago
1.1
899
Transportation Logistics Combat

g Unit Control?

a month ago

Xenos Oppression units are meant to be used with AAI but this mod lets them be controlled by unit_control too?

a month ago

unit_control used to be used by some of my mods to work correctly...

Due to time passage i don't remember exactly for what it was used. Sorry about that.

All of my units are AAI-friendly vehicles - you use the AAI remote to do things =)

Soon, factorio will update - this will be the time to take a look at everything and sort things out a bit. Will remove unit_control if not needed

a month ago

ahh... that's a shame. I thought Unit_control had some more automation functions.
Err... I know you're a bit busy with the update. But do you know any mods that lets me use your units for search and destroy automation? or Automated Base Defense? I've used AAI controllers for a bit but it's so frustrating to work with for the simplest of functions. And I heard that getting more complex orders to work weighs heavily on UPS.

(I hope those new combinator functions help with what I want)

a month ago

Sadly, i know only AAI controllers.

Except copy-pasting AAI controller blueprints - no idea how to help you.

Orders will eat ups. You have to carefully regulate the tics(per second/per minute) to avoid the script to calculate stuff too often to reduce the ups cost.

The number of active units (event standing still units) itself eats ups, in fact.

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