Xenos Oppression: Ultimate Pack

by Mr.YaR

One Mod to find them, One Mod to bring them all and in the mod manager bind them.

Mod packs
10 months ago
1.1
902
Transportation Logistics Combat

g How to play?

11 months ago

Meant for pvp like command and conquer?! Or as one single vehicle to attack a biter nest? Or as army?

11 months ago
(updated 11 months ago)

Meant for combined arms gameplay. RTS-like, with AAI.
As an army, as you said.

Means: mg robots or armor cleans the path for tanks and/or artillery to shell the nests.

Best played vs slower (minus 15-30% speed), high hp biters and very tough nests (3-40k hp) defended by tough, long range, deadly worms ^_^

And supposed to be used in relatively high numbers (ups may fall)

11 months ago
(updated 11 months ago)

The rempant + rempant fixed AI does wonders in harrasing and manoeuvering around player defenses/"armies" those days.

Makes covering flanks, protecting supply routes, planning fuel/ammo, scouting, going back when it gets dangerous - as real as it can be.

Best gameplay we had in years.

11 months ago

Looking forward for some gameplay footage published on youtube :-)

8 months ago

I just wanted to double check if there are unit options in this pack that are meant to remain viable / valid into later game. My previous run in K2SE I think most units in the AAI: ____ series were badly outranged by midgame or their damage output was not worth fielding them any longer.

8 months ago

If i understud you correctly - yes

With the current numbers, we dived into 80%+ aggro (0.7 speed, 1500-10000 hitpoints biters) - everything mostly happened as supposed.

Requires ammo upgrades and several unit types used together (usual 1-3 + repair)

New response