Not just a visual winter, and not a Aquilo-style freeze - dynamic seasons come to Nauvis with moving snow and thaw fronts, freezing lakes, increased factory energy consumption, heating, and mineable ice
ahh, nwm, it was just unacessible during winter (presumably snow blocks roads but allows to build new ones over it) so when summer returned it revealed bricks under self. This may be a cool mechanic by itself, if only it wont allow build new layer of brick/stone/concrete/any other modded tile over already existing tile covered by snow.
ahh, nwm, it was just unacessible during winter (presumably snow blocks roads but allows to build new ones over it) so when summer returned it revealed bricks under self. This may be a cool mechanic by itself, if only it wont allow build new layer of brick/stone/concrete/any other modded tile over already existing tile covered by snow.
Yes, the issue was that the wood floor tile was unknown to the mod and got mapped to a fallback snow tile. I've fixed this for placeable / minable tiles.