Warptorio2


Factorio but you build your factory in a restricted space that teleports yourself, the platform, and everything on it to a new and uncharted planet in an unknown corner of space, time and the universe while constantly under attack from enemies. This mod increases the difficulty of factorio by making construction harder and making biters a more significant threat, resulting in a unique experience of factorio'ing in a tight space and under pressure, almost like a tower defence game.

Overhaul
1 year, 7 months ago
0.17 - 1.1
33.4K
Combat Environment

b Broke logistic with mining platform upgrade research

2 years ago

I researched lvl 4 West mining platform with it being placed on an iron node near the south west turret, upon it's expansion I noticed it consumed some of the SW turret. I got a chuckle but didn't think anything of it.

after warp see photo 2 for how it looks.

No idea how to fix it, but didn't see any other bug reports for this issue. No auto saves that go far enough back either :shrug:

since it doesn't load into the chest for the SW turret that loader is useless.
Researching lvl 2 SW turret did not update loader/pipe locations
Loaded last auto save to get 4th screen shot.

https://gyazo.com/7ffef212516a8e2ec8fa35adab5c0634
https://gyazo.com/e4e1795ad47343c7bf096304a2fff105
https://gyazo.com/ada906843b9d76038169fca995b793cc
https://gyazo.com/d604f78975fa17e45acd88be8fb3889a

2 years ago
(updated 2 years ago)

Very interesting.
It is intended you able to place harvester on top of platform, but putting it on top of the hazard tiles is simply unheard-of and I would have never anticipated it. I suspect it will self-correct when you next upgrade your logistics or harvester, one of the two, but either way this is an interesting problem that needs an explicit solution. added to list of flaws https://mods.factorio.com/mod/warptorio2/discussion/5d878e4456d5f6000b291475.

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