Vulcanus Artillery Predictor
Factorio 2.x / Space Age mod that lets artillery automatically fire at Vulcanus demolishers (small-demolisher, medium-demolisher, big-demolisher) with a predicted impact point.
How It Works
- Tracks artillery turrets and, optionally, artillery wagons on the configured surface.
- Reads demolishers through the Space Age segmented-unit API.
- Estimates the head movement vector from recent positions and body nodes.
- Predicts where the demolisher will be when the artillery projectile lands.
- Creates the vanilla
artillery-projectileat the predicted position. - Optionally plays lightweight muzzle flash, smoke, and sound near the firing artillery.
- Removes one
artillery-shellfrom the firing artillery inventory unless ammo checks are disabled. - Processes artillery in small batches to avoid UPS spikes on large Vulcanus bases.
Settings
Target surface: defaults tovulcanus; use*for all surfaces.Scan interval: default 60 ticks.Use artillery wagons: enabled by default.Require artillery shells: enabled by default.Use manual artillery range: disabled by default; the default behavior uses automatic artillery range.Prediction multiplier: default 1.0.Maximum prediction lead: default 240 ticks.Only target generated chunks: enabled by default.Maximum shots per scan: default 20; set 0 for no limit.Maximum artillery checked per scan: default 64; set 0 for no limit.Shot effects: enabled by default; disable for the lowest UPS cost.
Commands
/vapp-statusprints the current cache status./vapp-rebuildrebuilds the artillery cache manually.