I like the Scenario a lot!
I realy like:
- the idea of this playstyle.
- the smart and well balanced power support by the generator
- the realy cool and well balanced "damaged" facilities
- the idea with the ore spilled over the patch
- the "cage", don't like it, but i understand why it is there (clever solution)
I'm nerved by:
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the pipette debug beep (until I disabled it)
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the deactived "RMB for remove a ghost" capability (that is realy bad, because my job is only placing (and removing) blueprints and ghosts
-- ^^ this sucks a lot, i think i had to open 100thounds times the deconstraction planer only for single belt ghost
-- maybe there is a solution?
-
the ribbon world with 800 tiles height limit
-- tried to change the settings midgame, but seem this is not possible in factorio
-- maybe that's why I'm stopping this round, because a have very big lakes left and! right of my starting area
-
had trouble with placing moduls ended up with "Module Inserter" mod
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that I can't change the assembler recipt, so i have to destroy the assemble every time (maybe there is a technical need for this behavior?)
-
im not shure how late game will work, if you have to travel long distances to open circuit elements or such stuff
- i think in the sense of this mod unlimited reach for these task is excpected
So i have to say: Thank You for this nice mod/scenario kizrak!