Von Neumann

by kizrak

Von Neumann Mod! Who wants to be a sack of blood and bones when you can be an hyper-intelligent self-replicating robot! This is a scenario!

Scenarios
2 years ago
0.17 - 1.1
2.13K

b Game won't start with this mod

4 years ago

Hi!
When I install "Von Neumann", my factorio doen't' start anymore.
https://imgur.com/a/tQsH6gP

Thanks

4 years ago

Logs? and what mods are you using?

4 years ago

I don't get it. In your FAQ you talk about NOT having a body and hands and NOT being able to pick stuff up...
I just started a new game with ONLY this mod, and Base version 0.17.79.

I have a body. I walk around. I hand-mine stuff. I place items and pick them up again. I craft things by hand.

What is different?

4 years ago
(updated 4 years ago)

When you started, did you use the Von Neumann Scenario? https://mods-data.factorio.com/assets/4b098bbfd6fd8ea9ac7f4ac35772b3bb98a886bc.png
Optionally, also using the Von Neumann map generation preset.

Launch Factorio > Play > Scenarios > Von Neumann/Freeplay > Map Generator Preset: Von Neumann Scenario > Play

4 years ago

Kizrak,

the only line in log relative to crash is the same of screenshot:

47.726 Error ModManager.cpp:1332: Error while running setup for map gen preset "Vonn": "copper-ore" is not a valid autoplace control name.

My mod list: https://justpaste.it/vonncrash

Thanks

4 years ago
(updated 4 years ago)

I believe v0.3.25 should fix the problems with non-standard resources/ore introduced by angles.

Please try it out and let me know if that works for you.

4 years ago

Hi! That's fixed now!!

Thanks

4 years ago

Awesome!

4 years ago

Heya. In the map generation preset there isn't any Von Neumann option? There is the scenario just no preset to actually play.

4 years ago

Von Neumann does not have any mod settings. It does have a pre-set for map generation, but no new settings/options, just some base game defaults that were used to balance and test the game against.

4 years ago

Hi! Got this on start attempt: https://imgur.com/a/YXAsBGj
No other mods, 0.18.15.

Log:
20.193 Loading level.dat: 1286371 bytes.
20.193 Info Scenario.cpp:187: Map version 0.18.15-0
20.390 Script @C:/Users/maxde/AppData/Roaming/Factorio/temp/currently-playing/control.lua:3: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
20.393 Checksum for script C:/Users/maxde/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4198344313
20.428 Error AppManager.cpp:640: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_init()
...oaming/Factorio/temp/currently-playing/playerBonuses.lua:64: attempt to index field '?' (a nil value)
stack traceback:
...oaming/Factorio/temp/currently-playing/playerBonuses.lua:64: in function 'disableGodResearches'
...oaming/Factorio/temp/currently-playing/playerBonuses.lua:201: in function 'value'
...pData/Roaming/Factorio/temp/currently-playing/hijack.lua:45: in function <...pData/Roaming/Factorio/temp/currently-playing/hijack.lua:43>

4 years ago

I've only tested this on like ~0.18.2 version, which was the latest when this was released.

See: https://github.com/abaines/Von-Neumann/issues/5

New response