Planet Virentis [2.1 Fork]

by beomyo

A planet focused on agriculturing, alien grooming, and trading. Merged 2.1 fork: virentis + virentis-graphics + fishing-dock + quality-seeds-fork (music removed).

Content
13 days ago
2.1
173
Factorio: Space Age Icon Space Age Mod
Planets

Changelog

Version: 0.2.13
Date: 2026-10-25
  Info:
    - Ported to Factorio 2.1 (fork by beomyo)
    - virentis, virentis-graphics, fishing-dock and quality-seeds-fork merged into a single mod
    - Music pack (PI-Virentis-Music) removed
    - aai-vehicles-ironclad 0.8.0 is used as an external dependency
Version: 0.2.12
Date: 2026-02-28
  Locale:
    - Add Russian locale (thanks to @Akimos)
Version: 0.2.11
Date: 2026-02-23
  Compatibility:
    - Reduce tile-effect to 1 (from 3) to fix limit exceeded on huge mod pack
    - Add PI-Virentis-Music as required dependency
Version: 0.2.10
Date: 2026-02-07
  Gui:
    - Correctly display essential tech
    - Give disable option to map generation settings
Version: 0.2.9
Date: 2026-02-06
  Compatibility:
    - Remove fish breeding modification, because it's not compatible with many existing mods
Version: 0.2.8
Date: 2026-02-02
  Bugfixes:
    - Fix crash with boompuff-agriculture mod
Version: 0.2.7
Date: 2026-01-30
  Changes:
    - Adjust tech tree to make rocket-silo available before fish-cooking
    - Balance tesla weapons speed tech
  Compatibility:
    - Adjust variables name to match new version of quality-seeds and fishing-dock
Version: 0.2.6
Date: 2026-01-28
  Bugfixes:
    - Add way to unlock virentis concrete recipe
Version: 0.2.5
Date: 2026-01-26
  Bugfixes:
    - Game crash with pentapod error
Version: 0.2.2
Date: 2026-01-26
  Compatibility:
    - Migrate "quality-seeds" dependency to my custom fork "quality-seeds-fork"
    - Disable quality-seeds for other mods's plants by default
Version: 0.2.1
Date: 2026-01-26
  Changes:
    - Tweaks map gen
    - Disable fish breeding quality, to encourage fishing dock usage
  Bugfixes:
    - Plants coverage setting is now working
Version: 0.2.0
Date: 2026-01-24
  Balancing:
    - Rework crops output, make robot less viable
    - Rework map generation, plants now more grouped together
    - Many recipes changes
  Features:
    - Fully integrate quality-seeds mod (custom extend)
    - New cooking fish production line
  Graphics:
    - Move all graphics to virentis-graphics mod
Version: 0.1.9
Date: 2026-01-17
  Balancing:
    - Reduce spores from plants and trader, but increase spores from machines
Version: 0.1.8
Date: 2026-01-17
  Bugfixes:
    - Remove auto-recycle for cooking and trading recipes
    - Make foundation placeable on virentis water
Version: 0.1.7
Date: 2026-01-16
  Balancing:
    - Increase spores emission rate for plants and machines by a lot
    - Reduce crops result amount to encourage expansion
    - Increase crafting time of some recipes
  Bugfixes:
    - Virentis biolab can now be placed by blueprint
Version: 0.1.6
Date: 2026-01-14
  Bugfixes:
    - Fix the kheast tech unlock with wrong trigger
    - Fix where town and fertile soil sometime spawn on the river
Version: 0.1.5
Date: 2026-01-14
  Bugfixes:
    - Remove auto-recycle for base-game items
Version: 0.1.4
Date: 2026-01-12
  Modding:
    - Remove behemoth-enemies conflicting dependency
Version: 0.1.3
Date: 2026-01-11
  Changes:
    - Adjust map generation to be more varied of biomes
    - Make decors light only shine at night
Version: 0.1.2
Date: 2026-01-09
  Bugfixes:
    - Add space connections
  Sounds:
    - Use gleba ambient sounds
Version: 0.1.1
Date: 2026-01-08
  Changes:
    - Migrate ironclad graphic to dependency (to respect license)
Version: 0.1.9
Date: 2026-03-02
  Scripting:
    - Add crafting category argument to create prototypes util
  Graphics:
    - Move hook icon to top-left
Version: 0.1.8
Date: 2026-02-04
  Scripting:
    - Provide api to read all fishing recipes and results
Version: 0.1.7
Date: 2026-01-26
  Compatibility:
    - Change fishing boat unit name to avoid conflict with cargo-crates
Version: 0.1.6
Date: 2026-01-26
  Optimizations:
    - Reduce event listener count by using filter
Version: 0.1.5
Date: 2026-01-24
  Features:
    - Fishing now support quality, quality bait get quality fish
  Bugfixes:
    - Fix bug where sometimes fish spawn on land edges
Version: 0.1.4
Date: 2026-01-16
  Bugfixes:
    - Fix game crash when fishing destroy
Version: 0.1.3
Date: 2026-01-16
  Changes:
    - Use fishing bait instead of biter egg
  Scripting:
    - Add more register_fish arguments
    - Add api to register custom dock type
Version: 0.1.2
Date: 2026-01-13
  Scripting:
    - Add subgroup argument to create prototypes util
  Changes:
    - Make fishing boat not immortal anymore
  Bugfixes:
    - Fix bug where it not running toward other type of fish
Version: 0.1.1
Date: 2026-01-12
  Scripting:
    - Expose remote interface for registering fish
    - Change create prototypes util to be more flexible
  Changes:
    - Restrict normal fishing recipe to Nauvis
  Bugfixes:
    - Fix error where docks try to scan for deepwater-shallow tiles
  Features:
    - Add fishing recipe using Pelagos copper biter egg
Version: 1.0.3
Date: 2026-02-02
  Bugfixes:
    - Fixed crash with pipe_picture_frozen
Version: 1.0.2
Date: 2026-01-30
  Compatibility:
    - Add setting to disable default create cultivator for every plant
Version: 1.0.1
Date: 2026-01-26
  Compatibility:
    - Add allow_plants global variable to prevent error with some mod's plants
Version: 1.0.0
Date: 2026-01-26
  Bugfixes:
    - Fixed collision-layer exceeds by migrate tile checking logic to control.lua