The problem is orientation (the angle of vehicle), if a mod changes it then snapping goes on pause. There are dozens of words "orientation" in the control.lua in this mod, i thought drifting should only involve the position but maybe i'm wrong :p But the mod can't distinct if orientation change was done by player or script.
Maybe they just are naturally incompatible mods...
Some theoretical workarounds that i can think of:
- Reducing the change to orientation to absolute minimum and then to 0 most of the time. Even 0.001 change is too much for current VS.
- If this mod writes into the VS's variable that tracks what the last ticks orientation was. It will be made to think the change is 0.
- Changing VS to track the left/right turning keys to turn off the snapping, but then it would still be snapping while drifting physics try to happen. It will be a contest of unknown outcome.