Adds over 110 unique and balanced alternate recipes to VANILLA!
Mods introducing new content into the game.
Version: 1.2.5
Bugfixes:
- Fixed compat with bob assembling.
Version: 1.2.4
Features:
- Accounted for piercing round recipe changes.
- Improved loading time.
Balancing:
- "vgal-flamethrower-turret-military-science-pack" military-science-pack yield 18 -> 15.
- "vgal-explosives-grenade" explosives cost 4 -> 3.
- "vgal-explosives-grenade" duration 5 -> 6.
Version: 1.2.3
Features:
- Compat with Galorelib 1.4.0
Version: 1.2.2
Features:
- Improved compat with the electronic assembling machines from bob's mods.
- Added Wolverine's Productivity Research compat.
Bugfixes:
- Fixed a rare(?) crash caused by the bob compat.
- Fixed bio circuits from Space Age Galore having the wrong category, caused by bobcompat.
Version: 1.2.1
Features:
- Added compat with the electronic assembling machines from bob's mods.
Version: 1.2.0
Features:
- Moved coal liquifaction recipe to the "vgal-oil" subgroup.
Balancing:
- Removed the "vgal-uranium-238-low-density-structure" recipe. (Reason(s); 1. I dislike the (nearly) nullifying the oil need of LDS, 2. Uranium-238 isn't very "low density"..)
- Removed the "vgal-steel-plate-uranium-fuel-cell" recipe. (Reason(s); 1. It has no place in the catelogue, especially with the ..+LDS to U258 recipe, 2. This recipe is/was a nobrainer.)
- "vgal-low-density-structure-uranium-fuel-cell" low density structure cost; 2 -> 1.
- "vgal-low-density-structure-uranium-fuel-cell" sulfuric acid cost; 30 -> 20.
- "vgal-low-density-structure-uranium-fuel-cell" uranium-238 cost; 30 -> 29.
- "vgal-low-density-structure-uranium-fuel-cell" uranium fuel cell result amount; 25 -> 15.
- "vgal-uranium-fuel-cell-rocket-part" low density structure cost; 6 -> 10.
- "vgal-uranium-235-uranium-238" output probability 100% -> 25%.
- "vgal-coal-uranium-235-nuclear-fuel" time taken reduced 50s -> 45s.
Bugfixes:
- Fixed "vgal-coal-uranium-235-nuclear-fuel" being made in a assembler instead of a centrifuge.
- Added "vgal-heavy-oil-light-oil-petroleum-gas" locale.
Version: 1.1.40
Features:
- Changed thumbnail.
- Split the library at last.
Version: 1.1.37
Bugfixes:
- Fixed a missing qualty module science pack.
- Fixed the internal name of the "vgal-efficiency-module-chemical-science-pack" recipe.
Version: 1.1.36
Bugfixes:
- Fixed a startup error when combined with bzcarbon.
Version: 1.1.35
Features:
- Improved recipe order.
- Subgroups are now being readded after reordering. Should improve passive compactiblity.
Bugfixes:
- Fixed a startup error when combined with Reverse Factory.
Version: 1.1.32
Bugfixes:
- Fixed unneeded vgal techs not being properly hidden.
Version: 1.1.31
Balancing:
- Hard removed "vgal-car-chemical-science-pack" recipe. (Science recipes should encourange automating something; one does not need 5182 cars.)
- Moved the "vgal-processing-unit-splitter" recipe to the "convoluted" recipe group.
Bugfixes:
- Fixed solid fuel recipes not allowing productivity.
- Fixed "Galore Tech Node" not being properly localised.
Version: 1.1.30
Features:
- Overhauled technology graphics with help from Andreus.
- Added "vgal-barrel-battery" recipe, tagged as "silly".
- Added "vgal-burner-mining-drill-electric-mining-drill" recipe.
- Added "vgal-car-chemical-science-pack" recipe.
Version: 1.1.24
Features:
- [LIB] Improved the custom extend function; now support split toggle-group definitions.
Balancing:
- "vgal-accumulator-chemical-science-pack" solid fuel cost increased 6 -> 12.
Version: 1.1.23
Bugfixes:
- [HOTFIX] Fixed a game breaking bug that was VGALLIB hiding certain techs, even when needed by other mods.
Version: 1.1.22
Features:
- Improved general locale.
- Added more locale helpers to the included lib for SA-Galore support.
Bugfixes:
- Fixed the centrifuge icon being tintless even when "centrifuge-tint" isn't enabled.
Version: 1.1.21
Bugfixes:
- Fixed the changelog version number.
- Made the centrifuge tint dependency optional.
Version: 1.1.20
Features:
- Added centrifuge recipes galore! (It has fluid ports now - huge thanks to Quezler for allowing me to use his graphics!)
- Added a couple "silly" recipes to populate the new "silly" recipe group. They all default to hidden.
- Added multiple ways to get renewable ores. They also all default to hidden.
Bugfixes:
- Fixed the "chests" subgroup. (It has been removed.)
- Removed duplicate dependency.
Version: 1.1.12
Balancing:
- Improved the "vgal-electric-engine-assembling-machine-1" recipe.
Bugfixes:
- Fixed rocket silo not showing recipe icon.
- Fixed rocket part recipe showing in signal UI.
Version: 1.1.11
Bugfixes:
- Add locale for module setting.
Version: 1.1.10
Features:
- All recipes now should have proper crafting tints.
Bugfixes:
- Fixed a spelling error in the high temp oil recipes' name.
Version: 1.1.9
Features:
- Improved the vgal.recipes.all namespace.
Bugfixes:
- Fixed BZ support only working with specific settings.
- Fixed BZ support causing a very underpowered advanced circuits recipe.
Version: 1.1.8
Features:
- James oil support!
- BZ mods support!
- Added "vgal-heavy-oil-light-oil-petroleum-gas" recipe. (listed as unsure)
Balancing:
- "vgal-advanced-circuit-flying-robot-frame" now requires steel like the rest of the frame recipes.
Version: 1.1.7
Features:
- Improved a few icons.
Balancing:
- "vgal-crude-oil-sulfur" time taken increased by one second.
- "vgal-petroleum-gas-coal-heavy-oil" time taken increased by half a second.
Version: 1.1.6
Features:
- Space Age Galore 1.0 support.
Bugfixes:
- Improved the unhiding of the rocket unit recipe.
Version: 1.1.5
Features:
- More recipes added. (Nuclear/Oil)
Balancing:
- Severly reduced steam costs in many recipes.
- "vgal-steam-advanced-oil-processing" time taken increased by 25%
Bugfixes:
- "James Oil" compat.. "fixed"
Version: 1.1.0
Features:
- More recipe groups added, all toggle-able through the settings!
Bugfixes:
- "Coal processing" => "Coal liquifaction" in locale.
Version: 1.0.0
Features:
- More recipes added. (I'm not listing them all..)
Balancing:
- "vgal-processing-unit-personal-roboport-equipment" ingredients changed.
- "vgal-refined-concrete-utility-science-pack" renamed to "vgal-refined-concrete-low-density-structure-utility-science-pack".
- "vgal-refined-concrete-low-density-structure-utility-science-pack" concrete costs increased.
- "vgal-advanced-circuit-electric-engine-unit" removed lubricant costs but made the recipe more expensive overal.
- "vgal-steam-concrete" time increased.
- "vgal-steam-concrete" steam cost increased.
- "fast-transport-belt-production-science-pack" concrete cost increased.
- "electric-engine-assembling-machine-3" electric-engine cost increased.
Version: 0.2.4
Bugfixes:
- Fixed the silo not having a fixed recipe even when only one recipe is avalible.
Version: 0.2.3
Balancing:
- Rocket part recipes slightly adjusted.
- Removed the solar rocket part recipe.
Bugfixes:
- Engine units cannot be crafted with ones hands anymore.
Version: 0.2.2
Features:
- changelog.txt added.
- /recipes-reload command.
- Code that reloads recipes on game load.
Bugfixes:
- Fixed internal names of the "stone-wall-furnace-automation-science-pack" and "steel-plate-automation-science-pack" recipes.
- Recipe updates not registering.
Version: 0.2.1
Features:
- Space Age support through "Space Age Galore".
- "removed" recipe group added.
Balancing:
- Analog circuits removed.
- "vgal-heavy-oil-rocket-fuel" removed.
- "vgal-plastic-bar-low-density-structure" removed.
- "vgal-iron-stick-engine-unit" removed.
Version: 0.2.0
Major Features:
- Initial release.