Vanilla Galore Continued


Adds over 110 unique and balanced alternate recipes to VANILLA!

Content
a month ago
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Fluids Manufacturing

Changelog

Version: 1.2.5
  Bugfixes:
    - Fixed compat with bob assembling.
Version: 1.2.4
  Features:
    - Accounted for piercing round recipe changes.
    - Improved loading time.
  Balancing:
    - "vgal-flamethrower-turret-military-science-pack" military-science-pack yield 18 -> 15. 
    - "vgal-explosives-grenade" explosives cost 4 -> 3.
    - "vgal-explosives-grenade" duration 5 -> 6.
Version: 1.2.3
  Features:
    - Compat with Galorelib 1.4.0
Version: 1.2.2
  Features:
    - Improved compat with the electronic assembling machines from bob's mods.
    - Added Wolverine's Productivity Research compat.
  Bugfixes:
    - Fixed a rare(?) crash caused by the bob compat.
    - Fixed bio circuits from Space Age Galore having the wrong category, caused by bobcompat.
Version: 1.2.1
  Features:
    - Added compat with the electronic assembling machines from bob's mods.
Version: 1.2.0
  Features:
    - Moved coal liquifaction recipe to the "vgal-oil" subgroup.
  Balancing:
    - Removed the "vgal-uranium-238-low-density-structure" recipe. (Reason(s); 1. I dislike the (nearly) nullifying the oil need of LDS, 2. Uranium-238 isn't very "low density"..)
    - Removed the "vgal-steel-plate-uranium-fuel-cell" recipe. (Reason(s); 1. It has no place in the catelogue, especially with the ..+LDS to U258 recipe, 2. This recipe is/was a nobrainer.)
    - "vgal-low-density-structure-uranium-fuel-cell" low density structure cost; 2 -> 1.
    - "vgal-low-density-structure-uranium-fuel-cell" sulfuric acid cost; 30 -> 20.
    - "vgal-low-density-structure-uranium-fuel-cell" uranium-238 cost; 30 -> 29.
    - "vgal-low-density-structure-uranium-fuel-cell" uranium fuel cell result amount; 25 -> 15.
    - "vgal-uranium-fuel-cell-rocket-part" low density structure cost; 6 -> 10.
    - "vgal-uranium-235-uranium-238" output probability 100% -> 25%.
    - "vgal-coal-uranium-235-nuclear-fuel" time taken reduced 50s -> 45s.
  Bugfixes:
    - Fixed "vgal-coal-uranium-235-nuclear-fuel" being made in a assembler instead of a centrifuge.
    - Added "vgal-heavy-oil-light-oil-petroleum-gas" locale.
Version: 1.1.40
  Features:
    - Changed thumbnail.
    - Split the library at last.
Version: 1.1.37
  Bugfixes:
    - Fixed a missing qualty module science pack.
    - Fixed the internal name of the "vgal-efficiency-module-chemical-science-pack" recipe.
Version: 1.1.36
  Bugfixes:
    - Fixed a startup error when combined with bzcarbon.
Version: 1.1.35
  Features:
    - Improved recipe order.
    - Subgroups are now being readded after reordering. Should improve passive compactiblity.
  Bugfixes:
    - Fixed a startup error when combined with Reverse Factory.
Version: 1.1.32
  Bugfixes:
    - Fixed unneeded vgal techs not being properly hidden.
Version: 1.1.31
  Balancing:
    - Hard removed "vgal-car-chemical-science-pack" recipe. (Science recipes should encourange automating something; one does not need 5182 cars.)
    - Moved the "vgal-processing-unit-splitter" recipe to the "convoluted" recipe group.
  Bugfixes:
    - Fixed solid fuel recipes not allowing productivity.
    - Fixed "Galore Tech Node" not being properly localised.
Version: 1.1.30
  Features:
    - Overhauled technology graphics with help from Andreus.
    - Added "vgal-barrel-battery" recipe, tagged as "silly".
    - Added "vgal-burner-mining-drill-electric-mining-drill" recipe.
    - Added "vgal-car-chemical-science-pack" recipe.
Version: 1.1.24
  Features:
    - [LIB] Improved the custom extend function; now support split toggle-group definitions.
  Balancing:
    - "vgal-accumulator-chemical-science-pack" solid fuel cost increased 6 -> 12.
Version: 1.1.23
  Bugfixes:
    - [HOTFIX] Fixed a game breaking bug that was VGALLIB hiding certain techs, even when needed by other mods.
Version: 1.1.22
  Features:
    - Improved general locale.
    - Added more locale helpers to the included lib for SA-Galore support.
  Bugfixes:
    - Fixed the centrifuge icon being tintless even when "centrifuge-tint" isn't enabled.
Version: 1.1.21
  Bugfixes:
    - Fixed the changelog version number.
    - Made the centrifuge tint dependency optional.
Version: 1.1.20
  Features:
    - Added centrifuge recipes galore! (It has fluid ports now - huge thanks to Quezler for allowing me to use his graphics!)
    - Added a couple "silly" recipes to populate the new "silly" recipe group. They all default to hidden.
    - Added multiple ways to get renewable ores. They also all default to hidden.
  Bugfixes:
    - Fixed the "chests" subgroup. (It has been removed.)
    - Removed duplicate dependency.
Version: 1.1.12
  Balancing:
    - Improved the "vgal-electric-engine-assembling-machine-1" recipe.
  Bugfixes:
    - Fixed rocket silo not showing recipe icon.
    - Fixed rocket part recipe showing in signal UI.
Version: 1.1.11
  Bugfixes:
    - Add locale for module setting.
Version: 1.1.10
  Features:
    - All recipes now should have proper crafting tints.
  Bugfixes:
    - Fixed a spelling error in the high temp oil recipes' name.
Version: 1.1.9
  Features:
    - Improved the vgal.recipes.all namespace.
  Bugfixes:
    - Fixed BZ support only working with specific settings.
    - Fixed BZ support causing a very underpowered advanced circuits recipe.
Version: 1.1.8
  Features:
    - James oil support!
    - BZ mods support!
    - Added "vgal-heavy-oil-light-oil-petroleum-gas" recipe. (listed as unsure)
  Balancing:
    - "vgal-advanced-circuit-flying-robot-frame" now requires steel like the rest of the frame recipes.
Version: 1.1.7
  Features:
    - Improved a few icons.
  Balancing:
    - "vgal-crude-oil-sulfur" time taken increased by one second.
    - "vgal-petroleum-gas-coal-heavy-oil" time taken increased by half a second.
Version: 1.1.6
  Features:
    - Space Age Galore 1.0 support.
  Bugfixes:
    - Improved the unhiding of the rocket unit recipe.
Version: 1.1.5
  Features:
    - More recipes added. (Nuclear/Oil)
  Balancing:
    - Severly reduced steam costs in many recipes.
    - "vgal-steam-advanced-oil-processing" time taken increased by 25%
  Bugfixes:
    - "James Oil" compat.. "fixed"
Version: 1.1.0
  Features:
    - More recipe groups added, all toggle-able through the settings!
  Bugfixes:
    - "Coal processing" => "Coal liquifaction" in locale.
Version: 1.0.0
  Features:
    - More recipes added. (I'm not listing them all..)
  Balancing:
    - "vgal-processing-unit-personal-roboport-equipment" ingredients changed.
    - "vgal-refined-concrete-utility-science-pack" renamed to "vgal-refined-concrete-low-density-structure-utility-science-pack".
    - "vgal-refined-concrete-low-density-structure-utility-science-pack" concrete costs increased.
    - "vgal-advanced-circuit-electric-engine-unit" removed lubricant costs but made the recipe more expensive overal.
    - "vgal-steam-concrete" time increased.
    - "vgal-steam-concrete" steam cost increased.
    - "fast-transport-belt-production-science-pack" concrete cost increased.
    - "electric-engine-assembling-machine-3" electric-engine cost increased.
Version: 0.2.4
  Bugfixes:
    - Fixed the silo not having a fixed recipe even when only one recipe is avalible.
Version: 0.2.3
  Balancing:
    - Rocket part recipes slightly adjusted.
    - Removed the solar rocket part recipe.
  Bugfixes:
    - Engine units cannot be crafted with ones hands anymore.
Version: 0.2.2
  Features:
    - changelog.txt added.
    - /recipes-reload command.
    - Code that reloads recipes on game load.
  Bugfixes:
    - Fixed internal names of the "stone-wall-furnace-automation-science-pack" and "steel-plate-automation-science-pack" recipes.
    - Recipe updates not registering.
Version: 0.2.1
  Features:
    - Space Age support through "Space Age Galore".
    - "removed" recipe group added.
  Balancing:
    - Analog circuits removed.
    - "vgal-heavy-oil-rocket-fuel" removed.
    - "vgal-plastic-bar-low-density-structure" removed.
    - "vgal-iron-stick-engine-unit" removed.
Version: 0.2.0
  Major Features:
    - Initial release.