Turret variety for a mostly vanilla game: five standalone turret mods, each with one job, plus small balance tweaks that keep all of them worth building. Buffs, not nerfs: gun turret range 18-24 with double per-shot damage (half the ammo belt for the same kills), laser turret range 24-28 with double per-shot damage. All parents are optional; vanilla ammo wherever possible.
Show dependencies that this mod has on other mods
Show mods that depend on this mod
Show all regular dependencies (Excludes hidden optional dependencies and dependant mods that have >100 dependencies)
Mods that are required for this mod to work
This mod: Sort by position in the mods dependency list.
From other mods: Sort by dependency type
Sort by dependency type
Sort alphabetically by name of the dependant mod
Sort by version comparison
Sort by download count of the dependant mod
| Dependency | 78.0K | |
|---|---|---|
|
Built-in dependency |
base >= 2.1.0 | - |
|
Built-in dependency |
space-age >= 2.1 | - |
|
Required dependency |
TwoMoreTurrets >= 4.2.2 | 7.29K |
|
Required dependency |
heavy_gun_turret >= 0.2.1 | 26.3K |
|
Required dependency |
vtk-cannon-turret >= 2.4.3 | 43.6K |
|
Required dependency |
missile-defense-systems-redux >= 2.2.1 | 722 |
|
Required dependency |
doeworks-deer-continued >= 1.0.0 | 90 |