Mods introducing new content into the game.
-------------------------------------------------------------- Version: 1.0.4 Notes: - I hate that Factorio only uses PNGs and doesn't accept JPGs at all. - I didn't change anything in the mod, I just converted the mod icon to PNG so it would at least show up. -------------------------------------------------------------- Version: 1.0.3 Bugfixes: - Prevent Factorio 2.0 startup crash for extremely fast modded item recipes (e.g. Rigor Module cubeine powder). - Generated destruction recipes have a safe minimum of 0.01s, above the engine's forbidden <= 0.001s threshold. - Guard against invalid/non-finite recipe timings from other mods. Notes: - Normal item-specific crafting times, furnace-tier processing speeds, Mega and Electric Furnaces compatibility, and existing translations are unchanged. -------------------------------------------------------------- Version: 1.0.2 Bugfixes: - Correctly clone the full placed Mega Furnace graphics_set when it is an assembling machine. - Prefer base Mega Furnace over specialized planetary and bioluminescent versions. - Remove planetary placement restrictions from Mega Trash Furnace. - Sort trash furnaces directly below standard furnaces in Production tab. - Replace global ten-second recipe minimum with per-item source manufacturing times. Balancing: - Set distinct, predictable destruction rates for each tier, independent of Mega mod settings. - Fallback time setting now applies only to items without a crafting recipe. Compatibility: - Preserve Electric Furnaces variants and translations. --------------------------------------------------------------