Universal Turret

by OwnlyMe

A turret that can use any kind of ammo

Content
4 days ago
0.16 - 2.0
296
Combat

g patch fr

6 days ago

damn i forgot to put that message in the discussion rules

6 days ago
(updated 6 days ago)

there, i added it.
"please dont post localization files"
(applies to all my mods)
dont wanna sound rude, but i dont see the problem of having single english texts in a game, i'm not even localizing my mods in my own native language.
and when i add a feature, setting or anything, i either have to update all language files or those languages will have single texts that are english
i really can't be bothered, sorry. this is already way too timeconsuming

6 days ago
  • what is your native language?
  • Nobody's forcing you to translate your mods, it's usually the community that does it if they like your mods, it's usually a mark of respect and affection. (at least that's the case for me and my team).
  • translation files are generally between 1 and 3 Kb, so it's not really that that's going to weigh down your mods =)
  • a game or mod that is translated reaches more people, not everyone speaks English, and this is a language barrier that we try to reduce as translators.
  • Think of it as a form of handicap.
  • if your mods were on github, it would be even easier for us to report bugs or suggest updates (fixes or translations), so all you'd have to do is read them quickly and merge them.

  • If you don't have the knowledge to use github, or you're too lazy, I can create a database for you and give you the rights afterwards.

6 days ago
(updated 5 days ago)

It's not a problem to translate my mods if I wanted to and had the time for that, chatgpt usually does a perfect job on that

5 days ago

so what re the problem ?

5 days ago

i already told you.
if you want to translate every mod on the portal, it's possible to include localization files for other mods in your own "translate everything" mod
topic closed

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