Unified Chemical Plant


A late-game 7×7 unified chemical plant that combines chemical plant, oil refinery and fuel refinery recipes into one powerful machine. Крупный объединённый химический завод 7×7, который совмещает рецепты химзавода, НПЗ и топливного завода в одном мощном здании.

Content
a day ago
2.0
237
Fluids Manufacturing

Changelog

Version: 0.3.3
Date: 2025-01-11
  Bugfixes:
    - Fixed building shadow not rendering by moving shadow layer into main animation layers.
  Changes:
    - Added repeat_count to shadow sprite to sync with animation frames.
    - Adjusted shadow shift for proper visual positioning.
Version: 0.3.2
Date: 2024-12-22
  Changes:
    - Adjusted collision box to correctly use a 7×7 footprint without extra tiles on the right and bottom.
    - Increased visual scale of the unified chemical plant and re-centered the sprite.
    - Tweaked positions of input and output fluid connections so pipes visually connect without gaps on all rotations.
Version: 0.3.1
Date: 2024-12-22
  Changes:
    - Adjusted collision box to correctly match a 7×7 footprint (no extra tile to the right/bottom).
    - Minor internal cleanup of the entity prototype.
Version: 0.3.0
Date: 2024-12-19
  Features:
    - Added dynamic support for 'fuel-refining' recipe category (works with/without SE).
  Bugfixes:
    - Fixed compatibility with Space Exploration: automatic detection of SE presence.
    - Created fallback category when SE is disabled to prevent loading errors.
  Changes:
    - Added detailed logging for debugging SE detection and category changes.
Version: 0.2.0
Date: 2024-12-18
  Features:
    - Added startup setting to enable/disable +50% base productivity.
    - Added startup setting to allow building the plant on Space Exploration space platforms.
  Locale:
    - Added localization for mod settings (English and Russian).
Version: 0.1.0
Date: 2024-12-17
  Info:
    - Initial release of the Unified Chemical Plant.