Advanced Fluid Handling


Valves have been removed due to the current engine limitations. *Check out “Configurable Valves” by Stringweasel for a very clever and convenient valve mod* --Adds I, L, T, and Cross underground pipe extensions. --Adds pipes to ground with I, L, T, and Cross shaped underground outputs that are able to be rotated independent of the above ground port. --Adds an Underground pump. CHECK HOTKEYS FOR MOD.

Content
2 months ago
0.16 - 2.0
41.1K
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g Match Krastorio 2 values

2 years ago

First - thanks for the mod. I've used it on multiple servers and always makes things a lot easier / neater.

I was wondering if you could add in a check to see if Krastorio 2 is installed and if so increase the underground pipe range to match (Underground pipes for K2 defaults to a length of 20).

2 years ago

I thought I had made it so it automatically pulls it down from the game, not me setting some arbitrary value. I may have to make an optional hidden requirement for it so I load after it so the correct value gets loaded. Funny enough I just noticed this in game like 5 minutes ago and was confused.

1 year, 2 months ago

I suspect that the mod will certainly be dead, but I'll write anyway
Maybe there will be an update after all, even if there hasn't been an update for 2 years

For me, yellow is 11 and red is 22, while iron is 20 and steel (from K2) is 30

1 year, 23 days ago
(updated 1 year, 23 days ago)

They’re supposed to have strange values to allow the pipes to fit in a similar space as a matching standard pipe to ground pair at their max connection distance.

I can make the mod load after Krastorio. If it changes the default value, then my mod will copy it. I simply copy the value from the base game pipe to ground.

1 year, 6 days ago

Just playing around with it and I don't think making this a dependency on krastorio would do it because krastorio sets the underground pipe length inside of data-updates.lua, and this mod does it inside of data.lua so it will always happen first. Maybe the underground distance for advanced fluid handling should be done within data-final-fixes so that krastorio, or any other mod that changes pipe distance, has more of a chance to set it before this mod reads it. I'm planning to make the change locally, and can push it upstream if you'd like.

1 year, 2 days ago

I can perform a check for Krastorio in data-update, and if present, change the distances there, but only if they modify the base game pipe to ground distance.

The idea is I build my pipes early so others can mod them. If I change any of when they actually get built in the data pipeline, it can cause an issue with other mods reliant on this mod.

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