Tycoon

by gerpara

Become the transportation tycoon of Nauvis! Collect food from farms, craft delicious food and useful utilities, grow your cities, and cater to the needs of an ever-growing population.

Content
3 months ago
1.1
3.58K
Transportation Manufacturing

a 0.0.17 - New City Generation

1 year, 1 month ago
(updated 1 year, 1 month ago)

0.0.17 - New City Generation

Major Features

  • BREAKING CHANGE: Savegames from 0.0.16 and previous versions probably won't work anymore
  • New road algorithm: Roads that expand instead of random placements (e.g. no more unonnected circles)
  • Construction sites: When the city starts a new building, it first places a construction site. After some time the construction site turns into a building. The same applies to house upgrades.
  • Two new house types: As your city grows, simple houses (previously residential) will be upgraded to residential and later to highrise buildings, once your city grows large enough.

House Cost

Simple houses cost 1 stone and 1 iron plate. They can house 4 citizens.
Residential houses cost 20 stone and 10 iron plates. They can house 20 citizens.
Highrise houses cost 100 stone, and 50 iron plates, and 25 steel plates. They can house 100 citizens.

Changes

  • Temporarily, the cost to build roads has been dropped.
  • Cities now clear forests to grow.
  • Town hall is now indestructible. I don't know what should happen when you destroy a town hall, let me know!

Bugfixes

  • Fixed a visual issue on the university
1 year, 1 month ago

A problem has been noticed: if a city reaches a population of 100 people and you demolish/lose a house (the population drops below 100 people) milk recipes, stalls and grains are blocked without the possibility of getting them back since the city does not consume more stone and iron before receiving milk.

1 year, 1 month ago

A problem has been noticed: if a city reaches a population of 100 people and you demolish/lose a house (the population drops below 100 people) milk recipes, stalls and grains are blocked without the possibility of getting them back since the city does not consume more stone and iron before receiving milk.

Thank you for reporting this! I made an issue to track it, but the problem will probably vanish when I add technologies in the next update.

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